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[Tavern Thread] The Dunn Wright Inn
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<blockquote data-quote="jbear" data-source="post: 5549527" data-attributes="member: 75065"><p><span style="color: Orange">Unveiling the mystery of a disappearing house that appears somewhere else in the company of a welcoming elf and a mermaid blessed with the gift of walking! The Wind has blown me into quite the tale! A tale with a tail nonetheless. </span></p><p></p><p>With a polite bow of the head towards Kazanto:<span style="color: Orange"> If you do choose to accompany us to aid this poor fellow with the wandering house with purple berry stained shutters, please be careful with your fire magic when inside the house. Our houses, when made of wood, when mixed with fire, though spectacular and mesmerising to watch when the burn begins, usually result in tears. And I'm quite sure this good man ...</span></p><p></p><p>Relic interrupts his sentence to turn briefly to the man in question to ask, <span style="color: Orange">I'm sorry what was your name say? You may have said it and I forgot, or you may have said it and I simply did not hear. My apologies if that is the case and I beg you say it again.</span></p><p></p><p>Only to continue without pause talking to the mermaid: </p><p></p><p><span style="color: Orange">... would like his house returned to the place he built it with all its parts intact.</span></p><p></p><p>Turning back to the man with the disappearing house, Relic asks: <span style="color: Orange">Well, good man, two (or three?) volunteers you have found to resolve the mystery of your moving house. Can you tell us, do you think this ... investigation ... could be dangerous? Do you think we need to be accompanied by someone able with sword and shield while we go about our enquiries? Need we be accompanied by a brother or sister of the faith to protect our souls from evil spirits and mend our bodies from any harm we may come to? Or will sharp mind and wit be enough? Simply put good man ... can you tell us anything more?</span></p></blockquote><p></p>
[QUOTE="jbear, post: 5549527, member: 75065"] [COLOR="Orange"]Unveiling the mystery of a disappearing house that appears somewhere else in the company of a welcoming elf and a mermaid blessed with the gift of walking! The Wind has blown me into quite the tale! A tale with a tail nonetheless. [/COLOR] With a polite bow of the head towards Kazanto:[COLOR="Orange"] If you do choose to accompany us to aid this poor fellow with the wandering house with purple berry stained shutters, please be careful with your fire magic when inside the house. Our houses, when made of wood, when mixed with fire, though spectacular and mesmerising to watch when the burn begins, usually result in tears. And I'm quite sure this good man ...[/COLOR] Relic interrupts his sentence to turn briefly to the man in question to ask, [COLOR="Orange"]I'm sorry what was your name say? You may have said it and I forgot, or you may have said it and I simply did not hear. My apologies if that is the case and I beg you say it again.[/COLOR] Only to continue without pause talking to the mermaid: [COLOR="Orange"]... would like his house returned to the place he built it with all its parts intact.[/COLOR] Turning back to the man with the disappearing house, Relic asks: [COLOR="Orange"]Well, good man, two (or three?) volunteers you have found to resolve the mystery of your moving house. Can you tell us, do you think this ... investigation ... could be dangerous? Do you think we need to be accompanied by someone able with sword and shield while we go about our enquiries? Need we be accompanied by a brother or sister of the faith to protect our souls from evil spirits and mend our bodies from any harm we may come to? Or will sharp mind and wit be enough? Simply put good man ... can you tell us anything more?[/COLOR] [/QUOTE]
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