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[Tavern Thread] The Dunn Wright Inn
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<blockquote data-quote="FrancisJohn" data-source="post: 6617795" data-attributes="member: 6778347"><p>[align=left]http://vignette3.wikia.nocookie.net/livingpf/images/3/3b/Blackmage-rikku.jpg/revision/latest/scale-to-width/200?cb=20150512154318[/align][sblock=Trixie Stardust, Manufacturer of Falsities and Mistruths]<a href="http://livingpf.wikia.com/wiki/Trixie_Stardust_%28FrancisJohn%29" target="_blank"></a></p><p><a href="http://livingpf.wikia.com/wiki/Trixie_Stardust_%28FrancisJohn%29" target="_blank">Character Sheet</a></p><p><strong>HP</strong>: 14/14</p><p><strong>AC</strong>: 12 <strong>FF</strong>:10 <strong>T</strong>:12</p><p></p><p><strong>Perception</strong>: +3 <strong>Initiative</strong>: +2</p><p><strong>CMB</strong>: 1 <strong>CMD</strong>: 11</p><p><strong>Fort</strong>: +2 <strong>Reflex</strong>: +2 <strong>Will</strong>: +4</p><p></p><p><strong>Bluff</strong>: 20 <strong>Diplomacy</strong>: 6 <strong>Intimidate</strong>: 9</p><p><strong>Spellcraft</strong>: 5 <strong>Use Magic Device</strong>: 8</p><p></p><p><strong>Armed</strong>: Light Crossbow +3 d8</p><p><strong>Bolts Remaining:</strong> 40/40</p><p><strong>Unarmed</strong>: Morningstar -1 d8-2</p><p></p><p><strong>Spells Cast Today:</strong></p><p></p><p>[sblock=Boots, Viper Familiar]</p><p> Name: Boots</p><p> Species: Viper</p><p> Size: Tiny</p><p> Senses: Lowlight Vision, Scent</p><p> Speed: 20 ft.</p><p> Climb: 20 ft.</p><p> Swim: 20 ft.</p><p> Space: 2.5 ft.</p><p> Reach: 0 ft.</p><p> </p><p> HD: 2</p><p> HP: 7</p><p> BAB: +4 [Master (1) + DEX (3)]</p><p> CMB: +1</p><p> CMD: 8 (can't be tripped)</p><p> Initiative: +3</p><p> </p><p> AC: 16 [Dex (3) + Natural (1) + Size (2)]</p><p> Touch: 15 [Dex (3) + Size (2)] </p><p> Flat: 13 [Natural (1) + Size (2)]</p><p> </p><p> Bite: +3 1d2-2</p><p> Poison: Fort DC 9, 1/round for 6 rounds, 1d2 CON, cure 1 save</p><p> </p><p> Fortitude: +1 = [Familiar (2) + CON (-1)]</p><p> Reflex: +5 = [Familiar (2) + DEX (3)]</p><p> Will: +4 = [Sorceress (3) + WIS (1)]</p><p> </p><p> Climb: +11</p><p> Perception: + 9</p><p> Stealth: +15</p><p> Swim: +11</p><p> </p><p>Improved Evasion: when half damage reflex, 0 on success 1/2 fail[/sblock][/sblock]</p><p></p><p>[sblock=Inner thoughts]I thought that italics represented thinking, not speaking? I think that might make Trixie's bluff more believable.[/sblock]</p><p></p><p>Speaking to human-Heinrich, <strong><span style="color: #800080">"That surely must be some powerful magic! Much greater than any I 'might' possess."</span></strong> Tapping her foot to accordion rhythm, she spots Devlin across the floor. <strong><span style="color: #800080">"Oh look! A little one! In person!"</span></strong> She skips over to him, and drags him by the arm. <strong><span style="color: #800080">"Let's dance!"</span></strong> She pulls him over to Heinrich. <strong><span style="color: #800080">"You too buddy!"</span></strong> She frolics around the great room, with a ginger in one arm and a halfling in the other.</p></blockquote><p></p>
[QUOTE="FrancisJohn, post: 6617795, member: 6778347"] [align=left]http://vignette3.wikia.nocookie.net/livingpf/images/3/3b/Blackmage-rikku.jpg/revision/latest/scale-to-width/200?cb=20150512154318[/align][sblock=Trixie Stardust, Manufacturer of Falsities and Mistruths][URL="http://livingpf.wikia.com/wiki/Trixie_Stardust_%28FrancisJohn%29"] Character Sheet[/URL] [B]HP[/B]: 14/14 [B]AC[/B]: 12 [B]FF[/B]:10 [B]T[/B]:12 [B]Perception[/B]: +3 [B]Initiative[/B]: +2 [B]CMB[/B]: 1 [B]CMD[/B]: 11 [B]Fort[/B]: +2 [B]Reflex[/B]: +2 [B]Will[/B]: +4 [B]Bluff[/B]: 20 [B]Diplomacy[/B]: 6 [B]Intimidate[/B]: 9 [B]Spellcraft[/B]: 5 [B]Use Magic Device[/B]: 8 [B]Armed[/B]: Light Crossbow +3 d8 [B]Bolts Remaining:[/B] 40/40 [B]Unarmed[/B]: Morningstar -1 d8-2 [B]Spells Cast Today:[/B] [sblock=Boots, Viper Familiar] Name: Boots Species: Viper Size: Tiny Senses: Lowlight Vision, Scent Speed: 20 ft. Climb: 20 ft. Swim: 20 ft. Space: 2.5 ft. Reach: 0 ft. HD: 2 HP: 7 BAB: +4 [Master (1) + DEX (3)] CMB: +1 CMD: 8 (can't be tripped) Initiative: +3 AC: 16 [Dex (3) + Natural (1) + Size (2)] Touch: 15 [Dex (3) + Size (2)] Flat: 13 [Natural (1) + Size (2)] Bite: +3 1d2-2 Poison: Fort DC 9, 1/round for 6 rounds, 1d2 CON, cure 1 save Fortitude: +1 = [Familiar (2) + CON (-1)] Reflex: +5 = [Familiar (2) + DEX (3)] Will: +4 = [Sorceress (3) + WIS (1)] Climb: +11 Perception: + 9 Stealth: +15 Swim: +11 Improved Evasion: when half damage reflex, 0 on success 1/2 fail[/sblock][/sblock] [sblock=Inner thoughts]I thought that italics represented thinking, not speaking? I think that might make Trixie's bluff more believable.[/sblock] Speaking to human-Heinrich, [B][COLOR="#800080"]"That surely must be some powerful magic! Much greater than any I 'might' possess."[/COLOR][/B] Tapping her foot to accordion rhythm, she spots Devlin across the floor. [B][COLOR="#800080"]"Oh look! A little one! In person!"[/COLOR][/B] She skips over to him, and drags him by the arm. [B][COLOR="#800080"]"Let's dance!"[/COLOR][/B] She pulls him over to Heinrich. [B][COLOR="#800080"]"You too buddy!"[/COLOR][/B] She frolics around the great room, with a ginger in one arm and a halfling in the other. [/QUOTE]
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