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[Tavern] Tower's Shard 2011
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<blockquote data-quote="MetaVoid" data-source="post: 6093752" data-attributes="member: 87106"><p>[OOC]It's not different then playing pure controller. My invoker's damage will never match Bellegons output, but oh, boy, between stuns dazes and punishments for staying close, you really can make enemies sad <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>As long as you're having fun frustrating DM and controlling the board rather then being glorified killer, all's well <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> That's why I have (in LEB and L4W: drow darklock, wrath runepriest, bear shaman, centered breath monk and deva invoker - for every type of play something <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> - now if I could only get them on adventures <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>With all current feats and items enhancing normal leaders, I do think pacifist is overkill. It's either healing heroic character from death to full on one surge or giving very little in terms of HP to high paragon and epic characters for which fixed bonus of 2d6 means very little (not really sure if it scales?)[/OOC]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 6093752, member: 87106"] [OOC]It's not different then playing pure controller. My invoker's damage will never match Bellegons output, but oh, boy, between stuns dazes and punishments for staying close, you really can make enemies sad :) As long as you're having fun frustrating DM and controlling the board rather then being glorified killer, all's well :) That's why I have (in LEB and L4W: drow darklock, wrath runepriest, bear shaman, centered breath monk and deva invoker - for every type of play something :) - now if I could only get them on adventures :( With all current feats and items enhancing normal leaders, I do think pacifist is overkill. It's either healing heroic character from death to full on one surge or giving very little in terms of HP to high paragon and epic characters for which fixed bonus of 2d6 means very little (not really sure if it scales?)[/OOC] [/QUOTE]
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