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Taxing the Players - making it work in game.
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<blockquote data-quote="SiderisAnon" data-source="post: 5155595" data-attributes="member: 44949"><p>Oh, most definitely. You would also see money spread around because it was not uncommon to pay special fees or make special donations to a church/priest in order to intercede on your behalf. (Loved one sick? Pay the priest to pray extra and burn special incense so the god will make them better.)</p><p></p><p>In a typical D&D world, this could easily translate into a more mercantile setup at times since some priests don't have to pray and hope the loved one gets better, they just cast a spell and it works.</p><p></p><p>However, I was speaking in terms of actual required church taxes. Historically, there have been times when the predominant religion actually applied taxes. These were not donations or "it's customary to tithe" situations, these were enforceable fees you had to pay or suffer the consequences. I would think that in general, D&D churches wouldn't have the political power to enforce taxes paid to the church because there's no unified and dominant religion.</p><p></p><p>An exception, of course, would be where the church is also the landowner. (This happened historically too.) Then the church can be receiving both religious fees and typical fees that people pay when the live or work on a lord's lands.</p></blockquote><p></p>
[QUOTE="SiderisAnon, post: 5155595, member: 44949"] Oh, most definitely. You would also see money spread around because it was not uncommon to pay special fees or make special donations to a church/priest in order to intercede on your behalf. (Loved one sick? Pay the priest to pray extra and burn special incense so the god will make them better.) In a typical D&D world, this could easily translate into a more mercantile setup at times since some priests don't have to pray and hope the loved one gets better, they just cast a spell and it works. However, I was speaking in terms of actual required church taxes. Historically, there have been times when the predominant religion actually applied taxes. These were not donations or "it's customary to tithe" situations, these were enforceable fees you had to pay or suffer the consequences. I would think that in general, D&D churches wouldn't have the political power to enforce taxes paid to the church because there's no unified and dominant religion. An exception, of course, would be where the church is also the landowner. (This happened historically too.) Then the church can be receiving both religious fees and typical fees that people pay when the live or work on a lord's lands. [/QUOTE]
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