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Teach me to fish, dammit!
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<blockquote data-quote="Number48" data-source="post: 5784272" data-attributes="member: 6688047"><p>I've been reading a lot of these threads and come to a conclusion. A lot of people only want such and so races, drop the the races I hate. Others love that race. They added draconians, after all, as a response to how badly people wanted to play a dragonish character from 1st level. Same for classes.</p><p></p><p>So, rulebook, instead of telling which 5 or 7 or 9 races I can choose in this book and then doling out a couple more races each year, how about we just have fluff for each race and some examples of crunch with maybe a few dozen possible racial abilities. Make it easy for me to make MY game world. I've had to struggle against the game to create or recreate my own game world with every single edition. Stop it.</p><p></p><p>Classes are a little harder to do, granted, but give us a few good ways to swap X, Y and Z and now you have an Detective instead of a Ranger, etc. But don't make these swaps hard-coded, make them easy to suss out and expand our possibilities.</p><p></p><p>A little off topic, but as long as we're talking about race. Find a way to make every race an equal consideration for every class, even if you have to get rid of racial ability score bonuses. Having the option to play a half-orc wizard isn't much of an option if the elf is better at it. Even more so for rogues when you can choose a race with a dex bonus. If one option is better, then the other options might as well not exist.</p></blockquote><p></p>
[QUOTE="Number48, post: 5784272, member: 6688047"] I've been reading a lot of these threads and come to a conclusion. A lot of people only want such and so races, drop the the races I hate. Others love that race. They added draconians, after all, as a response to how badly people wanted to play a dragonish character from 1st level. Same for classes. So, rulebook, instead of telling which 5 or 7 or 9 races I can choose in this book and then doling out a couple more races each year, how about we just have fluff for each race and some examples of crunch with maybe a few dozen possible racial abilities. Make it easy for me to make MY game world. I've had to struggle against the game to create or recreate my own game world with every single edition. Stop it. Classes are a little harder to do, granted, but give us a few good ways to swap X, Y and Z and now you have an Detective instead of a Ranger, etc. But don't make these swaps hard-coded, make them easy to suss out and expand our possibilities. A little off topic, but as long as we're talking about race. Find a way to make every race an equal consideration for every class, even if you have to get rid of racial ability score bonuses. Having the option to play a half-orc wizard isn't much of an option if the elf is better at it. Even more so for rogues when you can choose a race with a dex bonus. If one option is better, then the other options might as well not exist. [/QUOTE]
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