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Teaching the game to a new player
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<blockquote data-quote="MerricB" data-source="post: 658069" data-attributes="member: 3586"><p>Buy a wig? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Don't kill your husband's PC again.</p><p></p><p>Hmm... that's a really tough one. My advice is this: do his character generation and levelling for him, and just concentrate on combat and role-playing for the moment - what are more likely to be the fun parts of the game. Rules compliance can come later.</p><p></p><p>My advice for running combat is as follows: don't worry so much about his understanding of anything past this sequence:</p><p></p><p>DM: "What do you want to do?"</p><p>Player: "Hit the monster"</p><p>DM: "Make an attack roll: d20 + your attack bonus"</p><p>Player: "A 23!"</p><p>DM: "You hit. Roll damage".</p><p></p><p>What character sheet are you using? That also can make a big difference. I always think it's a good idea to create your own - and in your husband's case, a simple one.</p><p></p><p></p><p></p><p>Use the summary of combat on page 117 of the PHB.</p><p></p><p>Don't overcomplicate combat - just initiative, movement and attacks. Don't worry about grappling yet or other special manuevers.</p><p></p><p>If you have a mix of experienced and new players, perhaps run a few sessions for just the newer players (your husband and the other person).</p><p></p><p>Are they playing 1st level characters? If not, definitely run some sessions just for them with 1st level characters.</p><p></p><p>Hope that helps!</p></blockquote><p></p>
[QUOTE="MerricB, post: 658069, member: 3586"] Buy a wig? :) Don't kill your husband's PC again. Hmm... that's a really tough one. My advice is this: do his character generation and levelling for him, and just concentrate on combat and role-playing for the moment - what are more likely to be the fun parts of the game. Rules compliance can come later. My advice for running combat is as follows: don't worry so much about his understanding of anything past this sequence: DM: "What do you want to do?" Player: "Hit the monster" DM: "Make an attack roll: d20 + your attack bonus" Player: "A 23!" DM: "You hit. Roll damage". What character sheet are you using? That also can make a big difference. I always think it's a good idea to create your own - and in your husband's case, a simple one. Use the summary of combat on page 117 of the PHB. Don't overcomplicate combat - just initiative, movement and attacks. Don't worry about grappling yet or other special manuevers. If you have a mix of experienced and new players, perhaps run a few sessions for just the newer players (your husband and the other person). Are they playing 1st level characters? If not, definitely run some sessions just for them with 1st level characters. Hope that helps! [/QUOTE]
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