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<blockquote data-quote="pukunui" data-source="post: 6690560" data-attributes="member: 54629"><p>Here's what I think I'm going to do ...</p><p></p><p>The party's mentor will send the PCs to the ancient testing ground of her order. There, they will encounter the corrupted descendants of the original guardians, who've fallen into worshipping dragons as gods or something. The PCs will have to fight their way through these guys, and I'll set it up using the combat parts of [MENTION=6776133]Bawylie[/MENTION]'s tutorial dungeon. Once they make it through that section, they'll come to the actual testing ground, the entrance of which is perhaps carved to look like a silver dragon or something.</p><p></p><p>Inside, they will encounter the Guardian, who might be an ancient silver dragon in disguise. He will ask the PCs about their biggest regrets and greatest failures. The idea here is to get the PCs to share - to be open and emotionally vulnerable in front of their comrades. To build camaraderie. That sort of thing.</p><p></p><p>Next they will enter a room where a bunch of spirits ask them riddles. This is designed to test their mental agility. They're allowed to work together to come up with the answers. If they get a riddle wrong, the spirit attacks. Once they have answered the riddles and/or fought the spirits, they can pass on to the next test.</p><p></p><p>Instead of having them fight themselves, I will have them fight something that manifests as their greatest fear. This test is designed to make them face their fears - and to get them to realize that they don't have to face these fears alone. Their friends are there to help them. [I might have to get the Guardian to ask them about their fears at the start as a bit of foreshadowing.]</p><p></p><p>Next up there will be some kind of puzzle. The one in the Dragon Age quest won't work for D&D, so I'll need to replace it with something else. It needs to be something complex enough that it will take all the PCs working together to pass it. It doesn't need to be a particularly difficult puzzle. Just one that can't be beaten by one or two people.</p><p></p><p>Lastly, there's the test of faith. Here the PCs have to walk through the fire naked to get to the other side, where they will be met by the Guardian, who takes them through a ritual that will induct them into the order. This involves them putting their hands into a silver fire that burns in a brazier atop a pedestal. The magic in the fire passes through their hand, leaving a mark on the back. I will use something similar to Eberron's dragonmarks. One of the PCs is a dragon sorcerer with red dragon heritage, and I'm planning on having her ancestry flare up and corrupt the ritual so that she ends up with a fire-based aberrant mark.</p><p></p><p>That seems pretty good. Now I just need to figure out a suitable replacement puzzle. Anyone got any suggestions?</p></blockquote><p></p>
[QUOTE="pukunui, post: 6690560, member: 54629"] Here's what I think I'm going to do ... The party's mentor will send the PCs to the ancient testing ground of her order. There, they will encounter the corrupted descendants of the original guardians, who've fallen into worshipping dragons as gods or something. The PCs will have to fight their way through these guys, and I'll set it up using the combat parts of [MENTION=6776133]Bawylie[/MENTION]'s tutorial dungeon. Once they make it through that section, they'll come to the actual testing ground, the entrance of which is perhaps carved to look like a silver dragon or something. Inside, they will encounter the Guardian, who might be an ancient silver dragon in disguise. He will ask the PCs about their biggest regrets and greatest failures. The idea here is to get the PCs to share - to be open and emotionally vulnerable in front of their comrades. To build camaraderie. That sort of thing. Next they will enter a room where a bunch of spirits ask them riddles. This is designed to test their mental agility. They're allowed to work together to come up with the answers. If they get a riddle wrong, the spirit attacks. Once they have answered the riddles and/or fought the spirits, they can pass on to the next test. Instead of having them fight themselves, I will have them fight something that manifests as their greatest fear. This test is designed to make them face their fears - and to get them to realize that they don't have to face these fears alone. Their friends are there to help them. [I might have to get the Guardian to ask them about their fears at the start as a bit of foreshadowing.] Next up there will be some kind of puzzle. The one in the Dragon Age quest won't work for D&D, so I'll need to replace it with something else. It needs to be something complex enough that it will take all the PCs working together to pass it. It doesn't need to be a particularly difficult puzzle. Just one that can't be beaten by one or two people. Lastly, there's the test of faith. Here the PCs have to walk through the fire naked to get to the other side, where they will be met by the Guardian, who takes them through a ritual that will induct them into the order. This involves them putting their hands into a silver fire that burns in a brazier atop a pedestal. The magic in the fire passes through their hand, leaving a mark on the back. I will use something similar to Eberron's dragonmarks. One of the PCs is a dragon sorcerer with red dragon heritage, and I'm planning on having her ancestry flare up and corrupt the ritual so that she ends up with a fire-based aberrant mark. That seems pretty good. Now I just need to figure out a suitable replacement puzzle. Anyone got any suggestions? [/QUOTE]
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