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<blockquote data-quote="Elf Witch" data-source="post: 6313834" data-attributes="member: 9037"><p>We have three DMs and we all do it differently.</p><p></p><p>When I DM I do number 3. I want the players do be able to work together without all the drama of why would my character be here and adventure with this character. I also don't want toes stepped on I find if two people both want to play a mage type working together they can each build a mage that is different enough to be fun for both of them. I also sit in and make sure no one get stuck playing something they don't really want to. I always tell the players don't worry about party roles I will figure out how to handle anything that is not covered. I actually schedule a character building session.</p><p></p><p>My roommate one of the other DMs does number 2 she wants there to be some connections between characters but we build them on our own.</p><p></p><p>The third does number 3.</p><p></p><p>In my experience number 3 is the one that will lead to the most role playing issues in game the most drama even to the point of bad feelings and players dropping characters. It is why when I started DMing I got away from it. </p><p></p><p>Now we have a mix of players we have one who always figures out last what he wants to play and I have noticed he will often take a role that he feels the party needs. He is has million and one ideas so I think he waits and use it to help narrow down his character choices. </p><p></p><p>We have another who is an aggressive role player he loves stirring party drama some players can handle some can't so it helps for them to know what he is doing so they can make a character that won't come in his cross hairs.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6313834, member: 9037"] We have three DMs and we all do it differently. When I DM I do number 3. I want the players do be able to work together without all the drama of why would my character be here and adventure with this character. I also don't want toes stepped on I find if two people both want to play a mage type working together they can each build a mage that is different enough to be fun for both of them. I also sit in and make sure no one get stuck playing something they don't really want to. I always tell the players don't worry about party roles I will figure out how to handle anything that is not covered. I actually schedule a character building session. My roommate one of the other DMs does number 2 she wants there to be some connections between characters but we build them on our own. The third does number 3. In my experience number 3 is the one that will lead to the most role playing issues in game the most drama even to the point of bad feelings and players dropping characters. It is why when I started DMing I got away from it. Now we have a mix of players we have one who always figures out last what he wants to play and I have noticed he will often take a role that he feels the party needs. He is has million and one ideas so I think he waits and use it to help narrow down his character choices. We have another who is an aggressive role player he loves stirring party drama some players can handle some can't so it helps for them to know what he is doing so they can make a character that won't come in his cross hairs. [/QUOTE]
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