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Story Hour
Team Weem's 4e Campaign :: Session Summaries (April 4, 2009)
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<blockquote data-quote="weem" data-source="post: 4679338" data-attributes="member: 9470"><p><span style="font-size: 18px">Session 3: July 19, 2008</span></p><p><span style="font-size: 12px">Prelude, Part III</span></p><p><strong>Friend Or Foe</strong></p><p></p><p>Upon returning to Verge, the PC's confronted Sheriff Krenenn about why they were attacked by his scout Eriat, and why Eriat was after the box. The Sheriff claimed he knew nothing of a box and that the behavior they described Eriat having did not match up with the Eriat he had known for years. He then offered them a reward for helping with the Kobolds and said he would have more work for them by tomorrow. Unsure of who they could trust, the group decided that sleeping outside of town (as opposed to accepting the room and board being offered) was the safest route to take.</p><p></p><p>In the middle of the night they were awoken by a frantic Myak who told them they needed to get up immediately and follow him to meet with another scout. He told them they were not safe here. He lead the group up the river to a place known as Dead Man's Drop, a popular swimming hole nearby. When they arrived, they were ambushed. Myak indicated that "this is not what was supposed to happen" before he took the plunge over the cliff edge and into the river, escaping from the situation. The PC's fought off their attackers and won, deciding to camp nearby that night before heading back to town in the morning.</p><p></p><p>It was decided that morning that the Dragonborn would enter the town and try and find the whereabouts of Myak's home, at which point they could interrogate him about what he really knows. The remainder of the group would skirt the edge of town keeping an eye on him to make sure he was safe - but as they spotted the Sheriff moving in with guards, the quickly ran in and positioned themselves nearby to help aid him should it be needed.</p><p></p><p>The Sheriff claimed that he (the Dragonborn) was to be arrested for murder and ordered the guards to seize him. The guard hesitated as he let them know he would defend himself should they try. The rest of the group emerged from hiding and a skill challenge began with which the PC's attempted to persuade the guards to stand down. After successfully completing the challenge (making the guards question the orders of their Sheriff, who they did not like anyway) the Sheriff tried to escape. He was immediately caught and imprisoned.</p><p></p><p>The group then searched the sheriff's home and discovered incriminating evidence that assured them and the town that the Sheriff deserved to be imprisoned. They also discovered a letter written to the Sheriff ordering him to find "the key" as it "is an important item relating to the time of the Hutaaka". This lead the PC's to believe that the Sheriff was using the cover of attacking Kobolds in their camps to find this item.</p><p></p><p>After being assured that the Sheriff would be adequately guarded, the PC's were notified that the town's newly appointed temporary Sheriff was going to send word to Kelvin requesting a regiment of guards to be sent up to pickup and bring Krennen back to Kelvin for a trial. He asked them if they would like to deliver this note themselves so they would be reassured it made it there. They accepted and prepared to make the journey to Kelvin.</p></blockquote><p></p>
[QUOTE="weem, post: 4679338, member: 9470"] [SIZE="5"]Session 3: July 19, 2008[/SIZE] [SIZE="3"]Prelude, Part III[/SIZE] [B]Friend Or Foe[/B] Upon returning to Verge, the PC's confronted Sheriff Krenenn about why they were attacked by his scout Eriat, and why Eriat was after the box. The Sheriff claimed he knew nothing of a box and that the behavior they described Eriat having did not match up with the Eriat he had known for years. He then offered them a reward for helping with the Kobolds and said he would have more work for them by tomorrow. Unsure of who they could trust, the group decided that sleeping outside of town (as opposed to accepting the room and board being offered) was the safest route to take. In the middle of the night they were awoken by a frantic Myak who told them they needed to get up immediately and follow him to meet with another scout. He told them they were not safe here. He lead the group up the river to a place known as Dead Man's Drop, a popular swimming hole nearby. When they arrived, they were ambushed. Myak indicated that "this is not what was supposed to happen" before he took the plunge over the cliff edge and into the river, escaping from the situation. The PC's fought off their attackers and won, deciding to camp nearby that night before heading back to town in the morning. It was decided that morning that the Dragonborn would enter the town and try and find the whereabouts of Myak's home, at which point they could interrogate him about what he really knows. The remainder of the group would skirt the edge of town keeping an eye on him to make sure he was safe - but as they spotted the Sheriff moving in with guards, the quickly ran in and positioned themselves nearby to help aid him should it be needed. The Sheriff claimed that he (the Dragonborn) was to be arrested for murder and ordered the guards to seize him. The guard hesitated as he let them know he would defend himself should they try. The rest of the group emerged from hiding and a skill challenge began with which the PC's attempted to persuade the guards to stand down. After successfully completing the challenge (making the guards question the orders of their Sheriff, who they did not like anyway) the Sheriff tried to escape. He was immediately caught and imprisoned. The group then searched the sheriff's home and discovered incriminating evidence that assured them and the town that the Sheriff deserved to be imprisoned. They also discovered a letter written to the Sheriff ordering him to find "the key" as it "is an important item relating to the time of the Hutaaka". This lead the PC's to believe that the Sheriff was using the cover of attacking Kobolds in their camps to find this item. After being assured that the Sheriff would be adequately guarded, the PC's were notified that the town's newly appointed temporary Sheriff was going to send word to Kelvin requesting a regiment of guards to be sent up to pickup and bring Krennen back to Kelvin for a trial. He asked them if they would like to deliver this note themselves so they would be reassured it made it there. They accepted and prepared to make the journey to Kelvin. [/QUOTE]
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Team Weem's 4e Campaign :: Session Summaries (April 4, 2009)
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