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Team Weem's 4e Campaign :: Session Summaries (April 4, 2009)
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<blockquote data-quote="weem" data-source="post: 4679342" data-attributes="member: 9470"><p><span style="font-size: 18px">Session 5: Sep 20, 2008</span></p><p><span style="font-size: 12px">Chapter I: A Road Frequently Traveled (cont)</span></p><p><strong>Against The Will, Away From Home</strong></p><p></p><p>The party camped after leaving the forest. When they awoke, Shedian was gone. Nearby stood 3 dragonborn bearing the crest of his clan. They notified the group that he would catch up with them.</p><p></p><p>They continued to Specularum.</p><p></p><p>In Specularum, the went immediately to the library looking for the man known as Mareco, a friend to Giricci who was said to know more about the Hutaaka than anyone. However, when they reached the Library that night, he was no longer there. At this point they made their way down the street to the very large Church of Bahamet of which Grail had visited earlier. In fact, it was there that he was assigned the task to travel to Verge in the first place.</p><p></p><p>At the church Grail tried to meet with Bishop Forrimar who assigned him the task but was told he was out as well - they should try back the next morning.</p><p></p><p>The following day they returned to the Library where they spoke with Mareco. He gave them more information about the Hutaaka including what they looked like (a feline-like race), that in order to find them keys were needed (to see their valley) and finally that their box in all likelihood was a tool used to "see things that happened in the past" - basically a way to witness a history, or bits of it at a time. why it would be so sought after though he could not answer, as the value of such an item would be great to only a few people.</p><p></p><p>They then went back to the church and met with Bishop Forrimar (Ketana stayed behind at the library). Here the Bishop listened to all that Grail had to say, and even dispatched a message to Kelvin, presumably to resolve the treachery of General Pailer.</p><p></p><p>On their way out, Grail was asked to help light the candles after giving an offering. At this point, the box began to glow and hum. Roland pulled out the box as Grail ran out the door towards the library just up the street. There he grabbed Mareco (who he wanted to have witness the event) as well as Ketana. They made it back in time to see most of it which involved the scaly creatures sneaking up behind what appeared to be 4 Hutaakan wizards. These wizards appeared to be using magic to hold back a large group of the scaly creatures. Just as the stealthy scaly creatures launched their attack on the wizards, the image faded. They were then abruptly removed from the church.</p><p></p><p>The following day, they looked for work as they decided to wait a week for a friend of Mareco's to get to town who might discern more about the magic of the box. Grail heard of a work detail happening to the East at a bridge where his healing services could be of great help. Ketana stayed behind again at the Library.</p><p></p><p>The next day, Ketana is approached by a dragonborn bearing the symbol of their fellow dragonborns clan. He told Ketana that their friend was in great danger and needed the party's help to rescue him. Ketana left that night for the bridge, gathered Roland and Grail and brought them back. The next night the dragonborn approached them and they immediately left to free their friend.</p><p></p><p>Held in the back of a small warehouse building, they found him beaten and almost unconscious - it became apparent right away that he had been drugged/poisoned. Although this appeared to be some kind of trap, they freed him and fled as a group entered the building and began to chase them. The dragonborn who brought them here told them they needed to get to the pier immediately - they would have to run and look for the largest ship in the harbor which would be near a large stone building. A man there would help them when they arrived.</p><p></p><p>The chase began.</p><p></p><p><span style="color: Orange"><em>This was a skill challenge involving someone determining the best route via streetwise or perception, someone aiding the dragonborn (who was semi-unconscious) to "run" and the other person aiding either one of those two. Failures in determining the best route, or in in the athletics check of the dragonborn would lead to delays and shots being taken at the party (poisoned darts).</em></span></p><p></p><p>Roland held up their friend while Grail and Ketana lead the way through the streets. They eventually made it to the stone structure where a human wearing the clan crest of their friend directed them to a basement entrance. Inside, they moved to the back of the building where a small tunnel led through the cliff face on the other side and out to a plank that went into the large galley 2 levels below deck.</p><p></p><p>Once inside, the double hatch door was closed and they found themselves in a room with 14 others inside. It immediately became apparent that this was indeed a trap. A man here told them he knew they carried a very unique item and that they could give it to him now, or be forced to strip down and it would be taken.</p><p></p><p>After a long moment of silence, Roland jumped into action and the fight was on to get back out the way they came in... only the group was prepared. After an extended fight during which the party killed 3 of their men, the group was eventually put down by poison, or in the case of Grail, by being reduced to zero. Ketana was cornered and told to give up at which point he did.</p><p></p><p>Eventually Roland and Grail came to and were allowed to roam about the upper deck, but Roland had been relieved of the box. After a week of travel, the boat arrived in Thyatis where they were escorted off - but the fate of their dragonborn friend remains a mystery, though they heard tales from men on board that he was tied to the anchor and dropped into the sea at some point.</p></blockquote><p></p>
[QUOTE="weem, post: 4679342, member: 9470"] [SIZE="5"]Session 5: Sep 20, 2008[/SIZE] [SIZE="3"]Chapter I: A Road Frequently Traveled (cont)[/SIZE] [B]Against The Will, Away From Home[/B] The party camped after leaving the forest. When they awoke, Shedian was gone. Nearby stood 3 dragonborn bearing the crest of his clan. They notified the group that he would catch up with them. They continued to Specularum. In Specularum, the went immediately to the library looking for the man known as Mareco, a friend to Giricci who was said to know more about the Hutaaka than anyone. However, when they reached the Library that night, he was no longer there. At this point they made their way down the street to the very large Church of Bahamet of which Grail had visited earlier. In fact, it was there that he was assigned the task to travel to Verge in the first place. At the church Grail tried to meet with Bishop Forrimar who assigned him the task but was told he was out as well - they should try back the next morning. The following day they returned to the Library where they spoke with Mareco. He gave them more information about the Hutaaka including what they looked like (a feline-like race), that in order to find them keys were needed (to see their valley) and finally that their box in all likelihood was a tool used to "see things that happened in the past" - basically a way to witness a history, or bits of it at a time. why it would be so sought after though he could not answer, as the value of such an item would be great to only a few people. They then went back to the church and met with Bishop Forrimar (Ketana stayed behind at the library). Here the Bishop listened to all that Grail had to say, and even dispatched a message to Kelvin, presumably to resolve the treachery of General Pailer. On their way out, Grail was asked to help light the candles after giving an offering. At this point, the box began to glow and hum. Roland pulled out the box as Grail ran out the door towards the library just up the street. There he grabbed Mareco (who he wanted to have witness the event) as well as Ketana. They made it back in time to see most of it which involved the scaly creatures sneaking up behind what appeared to be 4 Hutaakan wizards. These wizards appeared to be using magic to hold back a large group of the scaly creatures. Just as the stealthy scaly creatures launched their attack on the wizards, the image faded. They were then abruptly removed from the church. The following day, they looked for work as they decided to wait a week for a friend of Mareco's to get to town who might discern more about the magic of the box. Grail heard of a work detail happening to the East at a bridge where his healing services could be of great help. Ketana stayed behind again at the Library. The next day, Ketana is approached by a dragonborn bearing the symbol of their fellow dragonborns clan. He told Ketana that their friend was in great danger and needed the party's help to rescue him. Ketana left that night for the bridge, gathered Roland and Grail and brought them back. The next night the dragonborn approached them and they immediately left to free their friend. Held in the back of a small warehouse building, they found him beaten and almost unconscious - it became apparent right away that he had been drugged/poisoned. Although this appeared to be some kind of trap, they freed him and fled as a group entered the building and began to chase them. The dragonborn who brought them here told them they needed to get to the pier immediately - they would have to run and look for the largest ship in the harbor which would be near a large stone building. A man there would help them when they arrived. The chase began. [COLOR="Orange"][I]This was a skill challenge involving someone determining the best route via streetwise or perception, someone aiding the dragonborn (who was semi-unconscious) to "run" and the other person aiding either one of those two. Failures in determining the best route, or in in the athletics check of the dragonborn would lead to delays and shots being taken at the party (poisoned darts).[/I][/COLOR] Roland held up their friend while Grail and Ketana lead the way through the streets. They eventually made it to the stone structure where a human wearing the clan crest of their friend directed them to a basement entrance. Inside, they moved to the back of the building where a small tunnel led through the cliff face on the other side and out to a plank that went into the large galley 2 levels below deck. Once inside, the double hatch door was closed and they found themselves in a room with 14 others inside. It immediately became apparent that this was indeed a trap. A man here told them he knew they carried a very unique item and that they could give it to him now, or be forced to strip down and it would be taken. After a long moment of silence, Roland jumped into action and the fight was on to get back out the way they came in... only the group was prepared. After an extended fight during which the party killed 3 of their men, the group was eventually put down by poison, or in the case of Grail, by being reduced to zero. Ketana was cornered and told to give up at which point he did. Eventually Roland and Grail came to and were allowed to roam about the upper deck, but Roland had been relieved of the box. After a week of travel, the boat arrived in Thyatis where they were escorted off - but the fate of their dragonborn friend remains a mystery, though they heard tales from men on board that he was tied to the anchor and dropped into the sea at some point. [/QUOTE]
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