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<blockquote data-quote="Ashrym" data-source="post: 9502234" data-attributes="member: 6750235"><p>I think a bard (built for it) is the true stealth master.</p><p></p><p>A Lore Bard can have Pass Without Trace, Invisibility, Glyph of Warding, and Arcane Eye by 7th level plus Expertise in Stealth and Perception. A Spell Glyph bypasses concentration with a little time and gold to allow Pass Without Trace and Invisibility at the same time.</p><p></p><p>They can also turn that into a group benefit. Glyph Pass Without Trace (it targets one creature, the spellcaster, and emanates from there}, hand out some BI dice, and upcast Invisibility to the number of party members. Group check with the BI dice.</p><p></p><p>Plus they can pick up a familiar too if they want.</p><p></p><p>We can do a lot mixing and matching spells with a Bard. The only issue is what they might be giving up to do it.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 9502234, member: 6750235"] I think a bard (built for it) is the true stealth master. A Lore Bard can have Pass Without Trace, Invisibility, Glyph of Warding, and Arcane Eye by 7th level plus Expertise in Stealth and Perception. A Spell Glyph bypasses concentration with a little time and gold to allow Pass Without Trace and Invisibility at the same time. They can also turn that into a group benefit. Glyph Pass Without Trace (it targets one creature, the spellcaster, and emanates from there}, hand out some BI dice, and upcast Invisibility to the number of party members. Group check with the BI dice. Plus they can pick up a familiar too if they want. We can do a lot mixing and matching spells with a Bard. The only issue is what they might be giving up to do it. [/QUOTE]
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