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Teased Lorwyn-Shadowmoor Supplement Crosses Magic: the Gathering and D&D
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<blockquote data-quote="Marandahir" data-source="post: 9600304" data-attributes="member: 6803643"><p>Agreed. The little DDB supplement was nice but I'd have liked at least something like the Planeshift articles. An Artbook like what we got for each block of 2015-2019's Gatewatch Saga (save Ravnica due to Guildmaster's Guide) would be lovely too.</p><p></p><p>The other thing I like about Lorwyn-Shadowmoor is that it went hard on D&D tropes before that became Zendikar's shtick for MtG to imitate D&D. </p><p></p><p>So we got Lorwyn and Shadowmoor card sets (the two large expansions) focused on Kindred typal matters (equivalent to D&D Species), while Morningtide and Eventide card sets (the two small expansions) focused on Class typal matters (i.e., D&D classes or subclasses). This is in regards to the draft archetypes. It didn't work quite as well as they hoped given the conflicting matters – it probably would have done better to have each mini block focus on a single typal matters and not split their focus, but it was a fun way to explore the different tribes and adventuring careers of the peoples of Lorwyn and then see how those tribes and jobs manifested in Shadowmoor later.</p></blockquote><p></p>
[QUOTE="Marandahir, post: 9600304, member: 6803643"] Agreed. The little DDB supplement was nice but I'd have liked at least something like the Planeshift articles. An Artbook like what we got for each block of 2015-2019's Gatewatch Saga (save Ravnica due to Guildmaster's Guide) would be lovely too. The other thing I like about Lorwyn-Shadowmoor is that it went hard on D&D tropes before that became Zendikar's shtick for MtG to imitate D&D. So we got Lorwyn and Shadowmoor card sets (the two large expansions) focused on Kindred typal matters (equivalent to D&D Species), while Morningtide and Eventide card sets (the two small expansions) focused on Class typal matters (i.e., D&D classes or subclasses). This is in regards to the draft archetypes. It didn't work quite as well as they hoped given the conflicting matters – it probably would have done better to have each mini block focus on a single typal matters and not split their focus, but it was a fun way to explore the different tribes and adventuring careers of the peoples of Lorwyn and then see how those tribes and jobs manifested in Shadowmoor later. [/QUOTE]
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Teased Lorwyn-Shadowmoor Supplement Crosses Magic: the Gathering and D&D
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