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General Tabletop Discussion
*TTRPGs General
Techniques for running a predominately urban campaign
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<blockquote data-quote="NewJeffCT" data-source="post: 5397637" data-attributes="member: 10784"><p>As a follow-up to my post from yesterday, I was going to mention something like this - only you put it much better than I could have done. Unless the players are new to the city and the city is a sprawling metropolis the size of Waterdeep, I would not really map things out in too much detail. Just figure they know their way aorund after a short time in the city, and then note various landmarks - inns/taverns, major squares/plazas/intersections, and, what barastrondo said above - "the plaza with the mermaid fountain" and so on.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5397637, member: 10784"] As a follow-up to my post from yesterday, I was going to mention something like this - only you put it much better than I could have done. Unless the players are new to the city and the city is a sprawling metropolis the size of Waterdeep, I would not really map things out in too much detail. Just figure they know their way aorund after a short time in the city, and then note various landmarks - inns/taverns, major squares/plazas/intersections, and, what barastrondo said above - "the plaza with the mermaid fountain" and so on. [/QUOTE]
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