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Techniques for spicing up aventures! By: Everyone?!
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<blockquote data-quote="Olgar Shiverstone" data-source="post: 3132144" data-attributes="member: 5868"><p>Read Wolfgang Baur's adventure builder articles on the WOTC site, which are great.</p><p></p><p>How about: </p><p></p><p><strong>Make treasures unique. </strong> Not only use special items instead of gold & jewels (an ancient tapestry, a family heirloom, a bottle of 100-year old wine, etc). Pick items and given them distinguishing marks and history, which can be used for later adventure hooks. It isn't a +1 battle axe, it's Orcslayer, the blade of the dwarven battle leader Wulf Ratbane, forged by the legendary smith Durgeddin (see the mark here on the haft!) that was so used that orc blood stained the blade black. It was last rumored to have been buried with his body along with the wealth of the Orc warlord Raltsiger who Wulf killed in single combat ...</p><p></p><p><strong>Easy memorable NPCs.</strong> Put a list of names and character traits (greedy, shifty, lisps, outrageous accent) in your screen/notebook. When the PCs interact with someone new, pick some traits, and make a note for the futrue -- so it isn't "Commoner #10" that they are interacting with. RThey those NPCs can become recurring characters.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 3132144, member: 5868"] Read Wolfgang Baur's adventure builder articles on the WOTC site, which are great. How about: [b]Make treasures unique. [/b] Not only use special items instead of gold & jewels (an ancient tapestry, a family heirloom, a bottle of 100-year old wine, etc). Pick items and given them distinguishing marks and history, which can be used for later adventure hooks. It isn't a +1 battle axe, it's Orcslayer, the blade of the dwarven battle leader Wulf Ratbane, forged by the legendary smith Durgeddin (see the mark here on the haft!) that was so used that orc blood stained the blade black. It was last rumored to have been buried with his body along with the wealth of the Orc warlord Raltsiger who Wulf killed in single combat ... [b]Easy memorable NPCs.[/b] Put a list of names and character traits (greedy, shifty, lisps, outrageous accent) in your screen/notebook. When the PCs interact with someone new, pick some traits, and make a note for the futrue -- so it isn't "Commoner #10" that they are interacting with. RThey those NPCs can become recurring characters. [/QUOTE]
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