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Teleport and Initiative
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<blockquote data-quote="Fieari" data-source="post: 1437504" data-attributes="member: 16221"><p>Oops.</p><p></p><p>I'm going to have to admit, I've not before some across this situation, even though it sounds like other DMs deal with it regularly. I'm DMing a wargame in PbP right now, and the good guys have just coordinated a massive number of attackers into the bad guy's vicinity. Two mages intend to cast Finger Of Death as soon as they arrive, and another unit is going to attempt to shatter a mirror of mental prowess with an arrow.</p><p></p><p>This is a sudden attack. The good guys scried, sent out the message that everyone was to go there now, and then did it. The bad guys detected the sensor, and have reason to expect an attack.</p><p></p><p>How do I handle initiative? Who goes first? Does casting Teleport disorient you any? It would seem to me that such would be the case... but I don't see anything like that specifically written out. I'm also concerned as to WHEN I roll initiative. If I roll it BEFORE they 'port in, then that means they've used their turn and the badguys get to go regardless of initiative...</p><p></p><p>So, what do I do?</p></blockquote><p></p>
[QUOTE="Fieari, post: 1437504, member: 16221"] Oops. I'm going to have to admit, I've not before some across this situation, even though it sounds like other DMs deal with it regularly. I'm DMing a wargame in PbP right now, and the good guys have just coordinated a massive number of attackers into the bad guy's vicinity. Two mages intend to cast Finger Of Death as soon as they arrive, and another unit is going to attempt to shatter a mirror of mental prowess with an arrow. This is a sudden attack. The good guys scried, sent out the message that everyone was to go there now, and then did it. The bad guys detected the sensor, and have reason to expect an attack. How do I handle initiative? Who goes first? Does casting Teleport disorient you any? It would seem to me that such would be the case... but I don't see anything like that specifically written out. I'm also concerned as to WHEN I roll initiative. If I roll it BEFORE they 'port in, then that means they've used their turn and the badguys get to go regardless of initiative... So, what do I do? [/QUOTE]
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