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General Tabletop Discussion
*Pathfinder & Starfinder
Teleport and the Nixing Thereof
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<blockquote data-quote="Kae'Yoss" data-source="post: 1709819" data-attributes="member: 4134"><p>There are some more trastic measures</p><p></p><p><em>Midnight's The Veil shuts out all interplanar traffic solution:</em> The Material is surrounded by a veil, and *nothing* can get through (no magic, no dead souls, no gods, no nothing) That includes teleport spells, of course. There is a replacement, <em>shooting star,</em> which will transport you hundreds of miles bodily - you shoot up into the sky and come down hundreds of miles away in a very short time - but magic is illegal (punishable by death) and a group of people (probably of outlawed races) flying that high, drawing attention to themselves, isn't the best of ideas.</p><p></p><p>The <em>Hey, why don't you use that spell less often?</em> approach, and his cousin <em>There's no such thing as teleport in my world</em>.</p><p></p><p>The <em>Make it cost a lot of gp (maybe in rare materials), or even XP</em> approach.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1709819, member: 4134"] There are some more trastic measures [I]Midnight's The Veil shuts out all interplanar traffic solution:[/I] The Material is surrounded by a veil, and *nothing* can get through (no magic, no dead souls, no gods, no nothing) That includes teleport spells, of course. There is a replacement, [I]shooting star,[/I] which will transport you hundreds of miles bodily - you shoot up into the sky and come down hundreds of miles away in a very short time - but magic is illegal (punishable by death) and a group of people (probably of outlawed races) flying that high, drawing attention to themselves, isn't the best of ideas. The [I]Hey, why don't you use that spell less often?[/I] approach, and his cousin [I]There's no such thing as teleport in my world[/I]. The [I]Make it cost a lot of gp (maybe in rare materials), or even XP[/I] approach. [/QUOTE]
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Teleport and the Nixing Thereof
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