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*Pathfinder & Starfinder
Teleport Base Class (WIP)
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<blockquote data-quote="Madeiner" data-source="post: 5646017" data-attributes="member: 61624"><p>Heh, i was doing a Prc based on that movie.</p><p></p><p>Few ideas i did put in:</p><p></p><p>- swift short-range teleport X times per day</p><p></p><p>- multiple teleports per round special ability. You could "move" a total of X feet per round by teleport, and you could make your attacks at any moment during the teleports. If you did teleport-hit creature-teleport-hit another creature, then your secondary attacks would have bonuses.</p><p></p><p>- save-the-day teleport: when the teleporter is about to die, he is unwillingly and instantly teleported to a place he thinks of as "home". (or, to keep him near the party, the teleport would target the outside of the current dungeons, or just 300 meters in a random direction)</p><p></p><p>- plane shift</p><p></p><p>PS: notice i haven't read the blackened parts of texts, so you may aswell have already thought of somethins that i've written.</p></blockquote><p></p>
[QUOTE="Madeiner, post: 5646017, member: 61624"] Heh, i was doing a Prc based on that movie. Few ideas i did put in: - swift short-range teleport X times per day - multiple teleports per round special ability. You could "move" a total of X feet per round by teleport, and you could make your attacks at any moment during the teleports. If you did teleport-hit creature-teleport-hit another creature, then your secondary attacks would have bonuses. - save-the-day teleport: when the teleporter is about to die, he is unwillingly and instantly teleported to a place he thinks of as "home". (or, to keep him near the party, the teleport would target the outside of the current dungeons, or just 300 meters in a random direction) - plane shift PS: notice i haven't read the blackened parts of texts, so you may aswell have already thought of somethins that i've written. [/QUOTE]
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Teleport Base Class (WIP)
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