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Teleport /fly /misty step the bane of cool dungeon design is RAW in 5E
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<blockquote data-quote="Coroc" data-source="post: 7223109" data-attributes="member: 6895991"><p>5E makes it far to easy (for some style of campaigns) to get these superpowers.</p><p></p><p>Question: Should these not rather be optional?</p><p></p><p>How do I restrict these without nerfing certain races / classes?</p><p></p><p>How do I partially restrict these? Is there stuff like a dimensional anchor in 5E?</p><p></p><p>Would a sorcerer / FS be totally nerfed if he aint getting these wings? What do I give him instead?</p><p></p><p>Is it politically uncorrect not to allow a monk to shadowstep out of any shackles?</p><p></p><p>If I want to have realistic Donjons and castles in my game do I have to add iron bars on each window and inside locks and bars to tower top trapdoors to prevent PCs shadowstepping or fly-avoiding every basic medieval obstacle versus unwanted entry into a compound?</p><p></p><p>Is that waterfall a mere beauty of nature and perfect scenery of the Teleport X-games or a real obstacle for the PCs?</p><p></p><p>Sir Braveinwood the eladrin paladin fearlessly shadowsteps on the back of the hovering Dragon does he have to roll athletics or acrobatics for this?</p><p></p><p></p><p>Start ranting please <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Coroc, post: 7223109, member: 6895991"] 5E makes it far to easy (for some style of campaigns) to get these superpowers. Question: Should these not rather be optional? How do I restrict these without nerfing certain races / classes? How do I partially restrict these? Is there stuff like a dimensional anchor in 5E? Would a sorcerer / FS be totally nerfed if he aint getting these wings? What do I give him instead? Is it politically uncorrect not to allow a monk to shadowstep out of any shackles? If I want to have realistic Donjons and castles in my game do I have to add iron bars on each window and inside locks and bars to tower top trapdoors to prevent PCs shadowstepping or fly-avoiding every basic medieval obstacle versus unwanted entry into a compound? Is that waterfall a mere beauty of nature and perfect scenery of the Teleport X-games or a real obstacle for the PCs? Sir Braveinwood the eladrin paladin fearlessly shadowsteps on the back of the hovering Dragon does he have to roll athletics or acrobatics for this? Start ranting please :) [/QUOTE]
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Teleport /fly /misty step the bane of cool dungeon design is RAW in 5E
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