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Teleport /fly /misty step the bane of cool dungeon design is RAW in 5E
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<blockquote data-quote="Coroc" data-source="post: 7223189" data-attributes="member: 6895991"><p>Hm, a smiley eventually next time pls to mark sarcasm <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Yes, these powers have been around in earlier editions, but in 1e /2e they were hard to aquire and easy to cancel e.g. the whole undermountain dungeon stated: teleportation not possible, eat it players.</p><p></p><p>It was not assumed that any mage could learn any spell he wanted to.</p><p></p><p>Dead magic zones cancel out anything, and teleportation was risky.</p><p></p><p>Flying PC races / classes did not exist on a big scale until 3e splatbooks.</p><p></p><p>In 4e afaik, I never played it, it was considered part of the movement or so but if that is the case it was nothing so special.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7223189, member: 6895991"] Hm, a smiley eventually next time pls to mark sarcasm ;) Yes, these powers have been around in earlier editions, but in 1e /2e they were hard to aquire and easy to cancel e.g. the whole undermountain dungeon stated: teleportation not possible, eat it players. It was not assumed that any mage could learn any spell he wanted to. Dead magic zones cancel out anything, and teleportation was risky. Flying PC races / classes did not exist on a big scale until 3e splatbooks. In 4e afaik, I never played it, it was considered part of the movement or so but if that is the case it was nothing so special. [/QUOTE]
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Teleport /fly /misty step the bane of cool dungeon design is RAW in 5E
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