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Teleport /fly /misty step the bane of cool dungeon design is RAW in 5E
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<blockquote data-quote="Lanefan" data-source="post: 7230979" data-attributes="member: 29398"><p>Nothing stops a DM from doing this anyway. She just has to go through them spell by spell and decide what spells need changing, what have to come out completely, and what can stay roughly as-is.</p><p>Sounds like a homebrew variant of some sort, which is cool but doesn't speak to generalities very well.</p><p>That's the key thing in this whole discussion: that what was once seen as high level or powerful (or unusual) magic is now in some cases much more commonplace and easy to access.</p><p></p><p>The answer may be to delay or drop some of these class features, but you'd need to compensate somehow or the Balance Police will be after you.</p><p></p><p>Lan-"or split the 5e Pally into two or more distinct and separate classes"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7230979, member: 29398"] Nothing stops a DM from doing this anyway. She just has to go through them spell by spell and decide what spells need changing, what have to come out completely, and what can stay roughly as-is. Sounds like a homebrew variant of some sort, which is cool but doesn't speak to generalities very well. That's the key thing in this whole discussion: that what was once seen as high level or powerful (or unusual) magic is now in some cases much more commonplace and easy to access. The answer may be to delay or drop some of these class features, but you'd need to compensate somehow or the Balance Police will be after you. Lan-"or split the 5e Pally into two or more distinct and separate classes"-efan [/QUOTE]
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Teleport /fly /misty step the bane of cool dungeon design is RAW in 5E
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