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Teleport /fly /misty step the bane of cool dungeon design is RAW in 5E
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<blockquote data-quote="Greg Benage" data-source="post: 7236020" data-attributes="member: 93631"><p>That's pretty funny. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Obviously, magic-users have magic powers by definition. My point was that, even with magic powers, their extreme fragility in B/X means they don't play like superheroes. I'm no comic expert, but what superhero would you stat up with 28 hit points at max level? Maybe Charles Xavier...he kinda got one-shot in that prequel movie. On a ricochet, even. Maybe they were playing <em>Rolemaster</em>.</p><p></p><p></p><p></p><p>I've been playing and running it for 37 years, despite my lack of understanding. I even created a couple ENnie Gold-winning settings for it. So there must be something about it I like. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>For about 20 of those years, characters had fewer superpowers and felt less like superheroes. This is the point I've been attempting to make. I also prefer that older style of play, but that's just a subjective preference and there's no particular reason you should care. (One of those ENnie Gold-winning settings turned the superpowers up to 11, so my preferences aren't even exclusive. I've got some range, dude!)</p></blockquote><p></p>
[QUOTE="Greg Benage, post: 7236020, member: 93631"] That's pretty funny. :) Obviously, magic-users have magic powers by definition. My point was that, even with magic powers, their extreme fragility in B/X means they don't play like superheroes. I'm no comic expert, but what superhero would you stat up with 28 hit points at max level? Maybe Charles Xavier...he kinda got one-shot in that prequel movie. On a ricochet, even. Maybe they were playing [I]Rolemaster[/I]. I've been playing and running it for 37 years, despite my lack of understanding. I even created a couple ENnie Gold-winning settings for it. So there must be something about it I like. ;) For about 20 of those years, characters had fewer superpowers and felt less like superheroes. This is the point I've been attempting to make. I also prefer that older style of play, but that's just a subjective preference and there's no particular reason you should care. (One of those ENnie Gold-winning settings turned the superpowers up to 11, so my preferences aren't even exclusive. I've got some range, dude!) [/QUOTE]
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Teleport /fly /misty step the bane of cool dungeon design is RAW in 5E
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