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General Tabletop Discussion
*Pathfinder & Starfinder
Teleportation vs. Bound Constructs
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<blockquote data-quote="azhrei_fje" data-source="post: 2332410" data-attributes="member: 12966"><p>Now there's an interesting thought... When the key teleports away, the barrier stays where it was and a new barrier <strong>does not</strong> appear at the new location of the key! This prevents the owner of the key from just teleporting all over the place -- they have to travel using mundane means! Maybe it's even like the <em>floating disk</em>, where it has an upper limit on speed and if you travel faster than that, the disk winks out of existence? Another interesting spell is <em>spiritual weapon</em>: what if the spellcaster teleports away? Does the SW follow the spellcaster? The spell description implies that it does...</p><p></p><p>The OP said he was going to make up a list of reasonable actions and roll against that list. I wouldn't bother; just use the table of random behavior for the <em>confusion</em> spell and change the "flee" action to "wander aimlessly" and merge the "attack caster" action into "attack nearest creature" action. It seems to fit pretty nicely. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="azhrei_fje, post: 2332410, member: 12966"] Now there's an interesting thought... When the key teleports away, the barrier stays where it was and a new barrier [b]does not[/b] appear at the new location of the key! This prevents the owner of the key from just teleporting all over the place -- they have to travel using mundane means! Maybe it's even like the [i]floating disk[/i], where it has an upper limit on speed and if you travel faster than that, the disk winks out of existence? Another interesting spell is [i]spiritual weapon[/i]: what if the spellcaster teleports away? Does the SW follow the spellcaster? The spell description implies that it does... The OP said he was going to make up a list of reasonable actions and roll against that list. I wouldn't bother; just use the table of random behavior for the [i]confusion[/i] spell and change the "flee" action to "wander aimlessly" and merge the "attack caster" action into "attack nearest creature" action. It seems to fit pretty nicely. :) [/QUOTE]
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Teleportation vs. Bound Constructs
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