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<blockquote data-quote="Elf Witch" data-source="post: 5981788" data-attributes="member: 9037"><p>This is something I don't understand why on earth would you pick up a wand of knock if you have a rogue? And if it was loot why would a DM put one in with a group who has a rogue? </p><p></p><p>Sure a wizard with a wand of knock can step all over the rogue's niche but that is not a rule issue that is a player being a dick issue. </p><p></p><p>Why is it humiliating that is one of the most ridiculous things I have ever heard. The ring of lock picking that most rogues love has knock on it three times a day so why is it different for a rogue to use the spell then for a wizard to cast? The rogue should know that wizard had to use magic to do what he can do with talent. </p><p></p><p>Then in your game make ordinary shields block magic missiles. Make teleport a costly spell. </p><p></p><p>If 5E truly has dials it should be possible to turn down the dial on magic or turn it up for a more high magic game.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5981788, member: 9037"] This is something I don't understand why on earth would you pick up a wand of knock if you have a rogue? And if it was loot why would a DM put one in with a group who has a rogue? Sure a wizard with a wand of knock can step all over the rogue's niche but that is not a rule issue that is a player being a dick issue. Why is it humiliating that is one of the most ridiculous things I have ever heard. The ring of lock picking that most rogues love has knock on it three times a day so why is it different for a rogue to use the spell then for a wizard to cast? The rogue should know that wizard had to use magic to do what he can do with talent. Then in your game make ordinary shields block magic missiles. Make teleport a costly spell. If 5E truly has dials it should be possible to turn down the dial on magic or turn it up for a more high magic game. [/QUOTE]
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