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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5982112" data-attributes="member: 4892"><p>Teleportation has never been an issue for me. The point where it obviates an obstacle or overland travel denotes a transition point in the group's power level and achievments. And if this strains against the theme of your world (like Darksun) then remove that spell from the list of those available. Not every spell need have been developed on every world or there may be good reason why it wasn't.</p><p></p><p>As for Scry-Buff-Teleport, don't change Teleport, change the nature of Scrying. It seems <em>awefully</em> powerful to me to be able to reach into nothingness to locate that ancient red dragon you're searching for. SBT has never been a problem in my games because I keep scrying results very nebulous. Your are at best seeing disjointed visions of what you seek, like a dream state, not a direct video link into the dragon's bedroom. Nothing I'd allow a teleport to hone in on, because you've never really seen the target.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5982112, member: 4892"] Teleportation has never been an issue for me. The point where it obviates an obstacle or overland travel denotes a transition point in the group's power level and achievments. And if this strains against the theme of your world (like Darksun) then remove that spell from the list of those available. Not every spell need have been developed on every world or there may be good reason why it wasn't. As for Scry-Buff-Teleport, don't change Teleport, change the nature of Scrying. It seems [I]awefully[/I] powerful to me to be able to reach into nothingness to locate that ancient red dragon you're searching for. SBT has never been a problem in my games because I keep scrying results very nebulous. Your are at best seeing disjointed visions of what you seek, like a dream state, not a direct video link into the dragon's bedroom. Nothing I'd allow a teleport to hone in on, because you've never really seen the target. [/QUOTE]
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