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Teleportation
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<blockquote data-quote="keterys" data-source="post: 5982168" data-attributes="member: 43019"><p>At risk of being decried as some kind of anti-gamer... World of Warcraft's treatment of teleport is pretty good.</p><p></p><p>It's _trivial_ to teleport home.</p><p>You otherwise can't portal anywhere unless someone's traveled there already and either summoned you or learned how to portal there. </p><p>It's quite easy, however, to teleport anywhere the caster's been.</p><p>It's quite easy to gather allies to a teleport location.</p><p></p><p>It's extraordinarily difficult to do _any_ of these actions in combat.</p><p></p><p>So, for example, it'd be difficult to teleport to Mount Doom and drop in the ring. But they'd have probably teleported directly to Minas Tirith and traveled from there. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p></p><p>In a 4e game recently, I had the party bard sneak and bluff her way into the castle they wanted to assault, find an unused chamber and create a portal. The party then used that portal to linked portal back and forth as needed, albeit with some risk and stealth. So, the teleport was still a very big deal, but it was a far cry from scry + fry, and required actually visiting the location to set things up. Was neat - and not at all what I expected them to do, so they sidestepped a fight or two.</p></blockquote><p></p>
[QUOTE="keterys, post: 5982168, member: 43019"] At risk of being decried as some kind of anti-gamer... World of Warcraft's treatment of teleport is pretty good. It's _trivial_ to teleport home. You otherwise can't portal anywhere unless someone's traveled there already and either summoned you or learned how to portal there. It's quite easy, however, to teleport anywhere the caster's been. It's quite easy to gather allies to a teleport location. It's extraordinarily difficult to do _any_ of these actions in combat. So, for example, it'd be difficult to teleport to Mount Doom and drop in the ring. But they'd have probably teleported directly to Minas Tirith and traveled from there. ;) In a 4e game recently, I had the party bard sneak and bluff her way into the castle they wanted to assault, find an unused chamber and create a portal. The party then used that portal to linked portal back and forth as needed, albeit with some risk and stealth. So, the teleport was still a very big deal, but it was a far cry from scry + fry, and required actually visiting the location to set things up. Was neat - and not at all what I expected them to do, so they sidestepped a fight or two. [/QUOTE]
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