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Tell me about 5E at 11th level
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<blockquote data-quote="ThirdWizard" data-source="post: 6833849" data-attributes="member: 12037"><p>My game is 10th level, but so far I've found that in some cases, I have to dip pretty deeply into the Deadly spectrum to actually challenge them. My last game consisted of the following encounters (no short resting between):</p><p></p><ul> <li data-xf-list-type="ul">5 spined devils @ 975 XP (no challenge in play)</li> <li data-xf-list-type="ul">Deva + 2 Chain Devils @ 3,425 XP (pretty easy, no one was in danger)</li> <li data-xf-list-type="ul">2 Young Red Dragons ridden by 2 Barbed Devils @ 3,850 XP (fairly tense battle)</li> <li data-xf-list-type="ul">Horned Devil + Cambion + 2 Wyverns @ 3,400 XP (somewhat tense battle)</li> </ul><p></p><p>This is a party of 4 consisting of a Dragonborn Oath Paladin, a Light Cleric, a Wild Sorcerer, and a Fiend/Book Warlock.</p><p></p><p>The fact that they can take on such deadly encounters so easily is due to 2 main factors. Those monsters were almost all affected by Protection from Evil/Circle of Evil, and Hold Person + Paladin Smite is <em>incredibly</em> effective (used in dragon encounter, used to kill a beholder without it getting a single action earlier). So, CR/XP encounter building can be very very swingy depending on what is being fought, what spell capabilities the PCs have, and what tactics they can employ. Protection from Evil can change the dynamic of play, for example, so it's a good idea to keep enemy types in mind when building encounters, and watch out for spells like Hold Person.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 6833849, member: 12037"] My game is 10th level, but so far I've found that in some cases, I have to dip pretty deeply into the Deadly spectrum to actually challenge them. My last game consisted of the following encounters (no short resting between): [LIST] [*]5 spined devils @ 975 XP (no challenge in play) [*]Deva + 2 Chain Devils @ 3,425 XP (pretty easy, no one was in danger) [*]2 Young Red Dragons ridden by 2 Barbed Devils @ 3,850 XP (fairly tense battle) [*]Horned Devil + Cambion + 2 Wyverns @ 3,400 XP (somewhat tense battle) [/LIST] This is a party of 4 consisting of a Dragonborn Oath Paladin, a Light Cleric, a Wild Sorcerer, and a Fiend/Book Warlock. The fact that they can take on such deadly encounters so easily is due to 2 main factors. Those monsters were almost all affected by Protection from Evil/Circle of Evil, and Hold Person + Paladin Smite is [i]incredibly[/i] effective (used in dragon encounter, used to kill a beholder without it getting a single action earlier). So, CR/XP encounter building can be very very swingy depending on what is being fought, what spell capabilities the PCs have, and what tactics they can employ. Protection from Evil can change the dynamic of play, for example, so it's a good idea to keep enemy types in mind when building encounters, and watch out for spells like Hold Person. [/QUOTE]
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