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<blockquote data-quote="Monte At Home" data-source="post: 1855926" data-attributes="member: 1335"><p><strong>My second favorite pit trap</strong></p><p></p><p>This one is an even higher level threat than the first.</p><p></p><p>It's a really deep pit, with a ladder. At the bottom, there's magical darkness. If you climb down the ladder, about halfway down (well before the darkness), you hit a powerful electrical trap that's sure to knock you way low on hit points. Then you fall (the ladder breaks away). When you hit bottom, there's a power word: kill trap that goes off. This is sure to take out all but the toughest of characters. Pretty mean, and by itself not all that interesting.</p><p></p><p>And of course, a simple levitate spell will bypass it (although if it's a mage using levitate, the PW:K will probably take him out even without the electrical trap and the fall).</p><p></p><p>But when the person dies, they are immediately animated as a zombie down in the pit, and get their own levitate. Then they float up out of the pit and attack their friends. When I ran this, and described the rogue falling down into darkness and then a horrible undead thing (wearing his clothes) coming back up, the paladin in the group immediately used turning, dusting the rogue for good. I guess I live the deviousness of having your comrades take you out, thinking that they're doing the right thing.</p><p></p><p>(The group playing, based on an old trap in the Ravenloft module for some reason, immediately assumed that the rogue had been teleported out and replaced with a zombie.)</p></blockquote><p></p>
[QUOTE="Monte At Home, post: 1855926, member: 1335"] [b]My second favorite pit trap[/b] This one is an even higher level threat than the first. It's a really deep pit, with a ladder. At the bottom, there's magical darkness. If you climb down the ladder, about halfway down (well before the darkness), you hit a powerful electrical trap that's sure to knock you way low on hit points. Then you fall (the ladder breaks away). When you hit bottom, there's a power word: kill trap that goes off. This is sure to take out all but the toughest of characters. Pretty mean, and by itself not all that interesting. And of course, a simple levitate spell will bypass it (although if it's a mage using levitate, the PW:K will probably take him out even without the electrical trap and the fall). But when the person dies, they are immediately animated as a zombie down in the pit, and get their own levitate. Then they float up out of the pit and attack their friends. When I ran this, and described the rogue falling down into darkness and then a horrible undead thing (wearing his clothes) coming back up, the paladin in the group immediately used turning, dusting the rogue for good. I guess I live the deviousness of having your comrades take you out, thinking that they're doing the right thing. (The group playing, based on an old trap in the Ravenloft module for some reason, immediately assumed that the rogue had been teleported out and replaced with a zombie.) [/QUOTE]
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