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Tell me about "Any RPG" from before 1990!
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<blockquote data-quote="FringeworthyFan" data-source="post: 4779151" data-attributes="member: 83624"><p><u>City-State of the Invincible Overlord</u> was a Judges' Guild product for 1st-Ed AD&D. Not a bad campaign base, but not very well-organized, if I remember correctly. Judges' Guild also produced <u>City-State of the World Emperor</u> (which is equally hard-to-find) as a companion in the same game-world as CSIO.</p><p> </p><p><u>Aftermath!</u> was originally produced by some outfit called Phoenix Press (if I remember rightly) who quickly sold the product to another publisher. If you check the spine of the box, you should be able to tell. The new publisher (I think it might have been GDW?) put stickers over the Phoenix Press logo on the unsold stock they'd purchased... a variation on the Beatles' "Butcher Cover" technique in RPGs, maybe?</p><p> </p><p>All I remember about <u>Aftermath!</u> was that it took hellishly long to generate characters, the best way to get characters with a decent number of skills was to push the boundaries of old age, and it had one of the most lethal firearms systems I'd seen in a game (to that point). My friends and I tried playing it using a Road Warrior setting, and gave it up after most of us died in the first battle with some mutant cockroaches.</p><p> </p><p>My personal favorite games (pre-1990) were <u>Fringeworthy</u> and <u>Bureau 13: Stalking the Night Fantastic</u> from Tri Tac Games (both used the same base mechanics). Richard Tucholka, the brains behind Tri Tac, has kept up support for those games over the years, recently releasing a D20 version of Fringeworthy. You can see more of them on Tri Tac's website...</p><p> </p><p><a href="http://www.tritacgames.com/" target="_blank">http://www.tritacgames.com/</a></p></blockquote><p></p>
[QUOTE="FringeworthyFan, post: 4779151, member: 83624"] [U]City-State of the Invincible Overlord[/U] was a Judges' Guild product for 1st-Ed AD&D. Not a bad campaign base, but not very well-organized, if I remember correctly. Judges' Guild also produced [U]City-State of the World Emperor[/U] (which is equally hard-to-find) as a companion in the same game-world as CSIO. [U]Aftermath![/U] was originally produced by some outfit called Phoenix Press (if I remember rightly) who quickly sold the product to another publisher. If you check the spine of the box, you should be able to tell. The new publisher (I think it might have been GDW?) put stickers over the Phoenix Press logo on the unsold stock they'd purchased... a variation on the Beatles' "Butcher Cover" technique in RPGs, maybe? All I remember about [U]Aftermath![/U] was that it took hellishly long to generate characters, the best way to get characters with a decent number of skills was to push the boundaries of old age, and it had one of the most lethal firearms systems I'd seen in a game (to that point). My friends and I tried playing it using a Road Warrior setting, and gave it up after most of us died in the first battle with some mutant cockroaches. My personal favorite games (pre-1990) were [U]Fringeworthy[/U] and [U]Bureau 13: Stalking the Night Fantastic[/U] from Tri Tac Games (both used the same base mechanics). Richard Tucholka, the brains behind Tri Tac, has kept up support for those games over the years, recently releasing a D20 version of Fringeworthy. You can see more of them on Tri Tac's website... [URL]http://www.tritacgames.com/[/URL] [/QUOTE]
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