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<blockquote data-quote="BluSponge" data-source="post: 3467321" data-attributes="member: 916"><p>PH is really all you need. But MT is pretty good if you don't want to waste time converting monsters and jacking up the old MM/DMG. You might want to start with the PH and see if you like it. Then grab the MT when you get ready to run something. That's what I did, anyway. </p><p></p><p></p><p></p><p>Hmmm...Good question. C&C looks pretty easy to houserule, so I don't see why you couldn't. I'm just not sure what the payoff would be. You could conceivably fit a whole Ads/Disads system in there -- something I'm surprised no one has done yet (probably too busy arguing about the need for a skill system). Actually, if I were going to do something like that, I'd probably look at FATE (Evil Hat Games, Spirit of the Century and Dresdin Files) and investigate adding Aspects rather than dropping in SW's Edges and Hindrances. But that's because I like my games to taste different, and if you make C&C to Savagey, you might as well go for broke and just use SW for your fantasy campaign.</p><p></p><p>But that's just me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Tom</p></blockquote><p></p>
[QUOTE="BluSponge, post: 3467321, member: 916"] PH is really all you need. But MT is pretty good if you don't want to waste time converting monsters and jacking up the old MM/DMG. You might want to start with the PH and see if you like it. Then grab the MT when you get ready to run something. That's what I did, anyway. Hmmm...Good question. C&C looks pretty easy to houserule, so I don't see why you couldn't. I'm just not sure what the payoff would be. You could conceivably fit a whole Ads/Disads system in there -- something I'm surprised no one has done yet (probably too busy arguing about the need for a skill system). Actually, if I were going to do something like that, I'd probably look at FATE (Evil Hat Games, Spirit of the Century and Dresdin Files) and investigate adding Aspects rather than dropping in SW's Edges and Hindrances. But that's because I like my games to taste different, and if you make C&C to Savagey, you might as well go for broke and just use SW for your fantasy campaign. But that's just me. :) Tom [/QUOTE]
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