Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Tell me about Castles and Crusades
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bolie" data-source="post: 2046465" data-attributes="member: 8312"><p>The Druid's shapeshifting abilities are so minor that they don't really give you much of an advantage over starting from scratch. I'd rather spend my time making my character and not his class.</p><p></p><p></p><p></p><p>If that one sentence is "New strength, dexterity, and constitution scores may affect final attack bonsues." then I agree with you. But using your suggestion leads to the following.</p><p></p><p>If my wizard polymorph a 1st level fighter, an 8th level fighter, and a 12th level fighter into Hill Giants, the 1st level fighter is suddenly much more powerful. The 8th level fighter is pretty close to the same, and the 12th level fighter is substantially weaker. If monster attack bonuses are used, then they all three have the same attack bonus? If not, then they all three have exactly the same base to hit as they had before. Actually, they don't. Any fighter with a strength bonus to hit loses that. Or keeps it, which would mean his strength didn't change even though he was now twice as tall and presumably much stronger.</p><p></p><p>Primes do not affect hit points, ac, to hit rolls, or damage. Presumably, being polymorphed into a stronger form or a faster form would affect some of those.</p><p></p><p>Monsters do not use a different system. They use the SEIGE engine for saving throws and checks, just like players. They even get their HD where players get their level. The only difference is that all monsters effectively have attributes in the 9-12 range. It's very easy to determine this based on the fact that all of the rolls they make are identical to the rolls players make and the bonuses correspond. HD -> level, 12/18 based on primes, etc...</p><p></p><p>Also, does my wizard lose his Int prime when he polymorphs into a Hill Giant? He keeps his mental abilities according to the spell...</p><p></p><p></p><p></p><p>It's more than I started with when I played Basic D&D or Man to Man. But I'm not critiquing those systems.</p><p></p><p>I understand that it's a game. But rules that are internally inconsistent and incomplete don't get out of my way. They get in my way by forcing me to deal with them. With 3e, I can house rule or not. It generally has rules for everything. With C&C, I can't just play along. I must make house rules for things. I have to take time to talk to my DM and come up with rules for situation that are covered in 3e that I can't ignore, like spellcasting. Spellcasting is not an optional rule. The polymorph spell is a pretty cool spell. Having to make up house rules just to use it is annoying.</p><p></p><p></p><p></p><p></p><p>I'm sure that's what was intended. That's not what it felt like to me.</p><p></p><p>Bolie IV</p></blockquote><p></p>
[QUOTE="bolie, post: 2046465, member: 8312"] The Druid's shapeshifting abilities are so minor that they don't really give you much of an advantage over starting from scratch. I'd rather spend my time making my character and not his class. If that one sentence is "New strength, dexterity, and constitution scores may affect final attack bonsues." then I agree with you. But using your suggestion leads to the following. If my wizard polymorph a 1st level fighter, an 8th level fighter, and a 12th level fighter into Hill Giants, the 1st level fighter is suddenly much more powerful. The 8th level fighter is pretty close to the same, and the 12th level fighter is substantially weaker. If monster attack bonuses are used, then they all three have the same attack bonus? If not, then they all three have exactly the same base to hit as they had before. Actually, they don't. Any fighter with a strength bonus to hit loses that. Or keeps it, which would mean his strength didn't change even though he was now twice as tall and presumably much stronger. Primes do not affect hit points, ac, to hit rolls, or damage. Presumably, being polymorphed into a stronger form or a faster form would affect some of those. Monsters do not use a different system. They use the SEIGE engine for saving throws and checks, just like players. They even get their HD where players get their level. The only difference is that all monsters effectively have attributes in the 9-12 range. It's very easy to determine this based on the fact that all of the rolls they make are identical to the rolls players make and the bonuses correspond. HD -> level, 12/18 based on primes, etc... Also, does my wizard lose his Int prime when he polymorphs into a Hill Giant? He keeps his mental abilities according to the spell... It's more than I started with when I played Basic D&D or Man to Man. But I'm not critiquing those systems. I understand that it's a game. But rules that are internally inconsistent and incomplete don't get out of my way. They get in my way by forcing me to deal with them. With 3e, I can house rule or not. It generally has rules for everything. With C&C, I can't just play along. I must make house rules for things. I have to take time to talk to my DM and come up with rules for situation that are covered in 3e that I can't ignore, like spellcasting. Spellcasting is not an optional rule. The polymorph spell is a pretty cool spell. Having to make up house rules just to use it is annoying. I'm sure that's what was intended. That's not what it felt like to me. Bolie IV [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Tell me about Castles and Crusades
Top