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Tell me about Dawning Star
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<blockquote data-quote="Wycen" data-source="post: 3755846" data-attributes="member: 13732"><p>I'm a contributing author for the DS line of products and I'd be happy to answer questions. </p><p></p><p>Dawning Star has elements similar to themes of Firefly, with rustic cowboys herding "cattle" and adventuring through ruins. A little nod to Lost in Space in the fact that they are truly lost in space, Earth being long gone and the rest of humanity is scatted, astray in their own parts of the universe. Then the Shadows from Babylon 5 might have given some inspiration to the Vaasi, the alien enemy lurking at the periphery of your vision.</p><p></p><p>Operation Quick Launch covers that much and Helios Rising expands information to the other planets in the system and their native and/or transplanted inhabitants. </p><p></p><p>While the star system the game takes place in might seem densely packed with alien beings and thus similar to Star Wars and Star Trek, travel between stars is a long process, unless super technology is involved. Of course if you participated in the charity game at Gencon Indy this year you might have seen some of that in action. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>We tried to follow 2 rules in creating the setting. </p><p>1. It must be fun.</p><p>2. It must be believable. In fact we have a technical advisor who's helped with this rule, RJ Grady. If however rule 2 starts to take away from the first rule, we try to go with what's fun. </p><p></p><p>Chad</p></blockquote><p></p>
[QUOTE="Wycen, post: 3755846, member: 13732"] I'm a contributing author for the DS line of products and I'd be happy to answer questions. Dawning Star has elements similar to themes of Firefly, with rustic cowboys herding "cattle" and adventuring through ruins. A little nod to Lost in Space in the fact that they are truly lost in space, Earth being long gone and the rest of humanity is scatted, astray in their own parts of the universe. Then the Shadows from Babylon 5 might have given some inspiration to the Vaasi, the alien enemy lurking at the periphery of your vision. Operation Quick Launch covers that much and Helios Rising expands information to the other planets in the system and their native and/or transplanted inhabitants. While the star system the game takes place in might seem densely packed with alien beings and thus similar to Star Wars and Star Trek, travel between stars is a long process, unless super technology is involved. Of course if you participated in the charity game at Gencon Indy this year you might have seen some of that in action. :) We tried to follow 2 rules in creating the setting. 1. It must be fun. 2. It must be believable. In fact we have a technical advisor who's helped with this rule, RJ Grady. If however rule 2 starts to take away from the first rule, we try to go with what's fun. Chad [/QUOTE]
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