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<blockquote data-quote="Hand of Evil" data-source="post: 4197493" data-attributes="member: 371"><p>Played and enjoyed it, going to have to dig it out to look at it again. </p><p></p><p>While the Step System for dice started out strange, it did not cause issues. </p><p></p><p>Remember liking the magic system, had to thread magic (calling magic to you, each spell had a number of threads required to cast it) and then cast it (releasing it at target), this was made quicker by hooking spells on a matrix attached to your spirit, you then skipped the threading of magic and just went with casting - this was compared to loading a gun for the day. While casting raw magic was possible, it was a becon to the horrors that lived in astral space and had some draw backs. </p><p></p><p>Magic items were a cool concept, the more you used them, they became identified to you, part of your legend, magic enhanced them. If you found an item, there was a story behind it. </p><p></p><p>Horrors were lovecraftian, always good stuff. </p><p></p><p>Then you had your tie in to Shadowrun, mostly the dragons but a couple of NPCs.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 4197493, member: 371"] Played and enjoyed it, going to have to dig it out to look at it again. While the Step System for dice started out strange, it did not cause issues. Remember liking the magic system, had to thread magic (calling magic to you, each spell had a number of threads required to cast it) and then cast it (releasing it at target), this was made quicker by hooking spells on a matrix attached to your spirit, you then skipped the threading of magic and just went with casting - this was compared to loading a gun for the day. While casting raw magic was possible, it was a becon to the horrors that lived in astral space and had some draw backs. Magic items were a cool concept, the more you used them, they became identified to you, part of your legend, magic enhanced them. If you found an item, there was a story behind it. Horrors were lovecraftian, always good stuff. Then you had your tie in to Shadowrun, mostly the dragons but a couple of NPCs. [/QUOTE]
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