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Tell me about medieval border fortresses, please!
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<blockquote data-quote="Buttercup" data-source="post: 1087785" data-attributes="member: 990"><p>My players are on the way to a famous fortress that guards a vulnerable pass over the mountains. To the south of these mountains lies civilization, to the north...well, there are ravaging hordes of orcs, goblins, hobgoblins, bugbears and most frightening of all, elves. All the elves in this part of the world (indeed all the elves the PCs have ever heard of) are evil, bloodthirsty worshipers of Pelnar, god of death, pain and chaos. They drink blood. They eat babies. They capture innocent human women and use them for pleasure slaves/breeding stock, so they can have a supply of half-elf slaves. Mwahahahaha! Er, excuse me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> I have all sorts of ideas for plots once the PCs get to Ice Eagle Fortress. </p><p></p><p>But what is a medieval border fortress like? How many in the garrison? How many support personnel, and of what sort? Would there be noncombatants other than blacksmiths, cooks and so forth, such as spouses and children? Should there be a village nearby? Should the fort send out sorties to the 'other side' or wait for the enemy to come to them? What would the tour of duty likely be? Anything else important that I've forgotten to ask? Do tell, please.</p></blockquote><p></p>
[QUOTE="Buttercup, post: 1087785, member: 990"] My players are on the way to a famous fortress that guards a vulnerable pass over the mountains. To the south of these mountains lies civilization, to the north...well, there are ravaging hordes of orcs, goblins, hobgoblins, bugbears and most frightening of all, elves. All the elves in this part of the world (indeed all the elves the PCs have ever heard of) are evil, bloodthirsty worshipers of Pelnar, god of death, pain and chaos. They drink blood. They eat babies. They capture innocent human women and use them for pleasure slaves/breeding stock, so they can have a supply of half-elf slaves. Mwahahahaha! Er, excuse me. :o I have all sorts of ideas for plots once the PCs get to Ice Eagle Fortress. But what is a medieval border fortress like? How many in the garrison? How many support personnel, and of what sort? Would there be noncombatants other than blacksmiths, cooks and so forth, such as spouses and children? Should there be a village nearby? Should the fort send out sorties to the 'other side' or wait for the enemy to come to them? What would the tour of duty likely be? Anything else important that I've forgotten to ask? Do tell, please. [/QUOTE]
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