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Tell me about medieval border fortresses, please!
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1088366" data-attributes="member: 3146"><p>A few ideas for D&D communication that doesn't require high-level magic or casters:</p><p></p><p>1. Probably the easiest: low level wizards with raven (ideal) or hawk familiars. (Hawk familiars would require messages to be written). These could potentially be useful both as long-range messengers and as messengers from patrols to their castle.</p><p></p><p>2. Some kind of oil or wondrous item enchanted with Animal Messenger spells. Scrolls or wands (much more expensive--probably would be kept in the castle--but they could be reliably used by characters with only one ranger or druid level) of animal messenger. This would fill more or less the same function as carrier pigeons (which might very well be cheaper) but would be more flexible as messages could be sent to any location with any animal.</p><p></p><p>3. Scrolls of Sending: They're very expensive and, unless you have high level clerics (min lvl 7) or wizards (min lvl 9), there's a chance of failure--a significant chance if they're significantly lower than the target levels.</p><p></p><p>4: Scrolls of Teleport: if you've more access to wizards than clerics, it's the same price as a scroll of Sending but allows a more complete message. Unfortunately it also has a slightly higher failure rate.</p><p></p><p>Beyond that, there aren't many D&D options for swift communication. Whispering Wind might fit the bill but actually moves more slowly than a galloping horse. Historical options are possible however. Signal fires at night or smoke signals during the day are one possibility. If combined with a mirror on a high tower, it might also be useful for complex signals as well--provided the land was flat enough (or the castle high enough) to allow visibility at significant difference. The aforementioned carrier pigeons would be good for some messages. Otherwise, messages on warhorses (possibly with horseshoes of speed and/or Unfailing Endurance) are possibly the best way.</p><p></p><p>For swift movement of significant numbers of troops, the only real options are Shadow Walk and Teleportation Circle. (As well as Mass Teleport from T&B if it's available). Lots of Teleport spells or lots of windwalk spells could also transport a fair number of troops quickly as well but the numbers would be much lower; conceivably an 11th level caster could transport thirty two troops in addition to himself with a Shadow-Walk spell. If they were highly elite troops, they could make a significant difference to a small (but significant) battle and could travel five hundred miles in one day.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1088366, member: 3146"] A few ideas for D&D communication that doesn't require high-level magic or casters: 1. Probably the easiest: low level wizards with raven (ideal) or hawk familiars. (Hawk familiars would require messages to be written). These could potentially be useful both as long-range messengers and as messengers from patrols to their castle. 2. Some kind of oil or wondrous item enchanted with Animal Messenger spells. Scrolls or wands (much more expensive--probably would be kept in the castle--but they could be reliably used by characters with only one ranger or druid level) of animal messenger. This would fill more or less the same function as carrier pigeons (which might very well be cheaper) but would be more flexible as messages could be sent to any location with any animal. 3. Scrolls of Sending: They're very expensive and, unless you have high level clerics (min lvl 7) or wizards (min lvl 9), there's a chance of failure--a significant chance if they're significantly lower than the target levels. 4: Scrolls of Teleport: if you've more access to wizards than clerics, it's the same price as a scroll of Sending but allows a more complete message. Unfortunately it also has a slightly higher failure rate. Beyond that, there aren't many D&D options for swift communication. Whispering Wind might fit the bill but actually moves more slowly than a galloping horse. Historical options are possible however. Signal fires at night or smoke signals during the day are one possibility. If combined with a mirror on a high tower, it might also be useful for complex signals as well--provided the land was flat enough (or the castle high enough) to allow visibility at significant difference. The aforementioned carrier pigeons would be good for some messages. Otherwise, messages on warhorses (possibly with horseshoes of speed and/or Unfailing Endurance) are possibly the best way. For swift movement of significant numbers of troops, the only real options are Shadow Walk and Teleportation Circle. (As well as Mass Teleport from T&B if it's available). Lots of Teleport spells or lots of windwalk spells could also transport a fair number of troops quickly as well but the numbers would be much lower; conceivably an 11th level caster could transport thirty two troops in addition to himself with a Shadow-Walk spell. If they were highly elite troops, they could make a significant difference to a small (but significant) battle and could travel five hundred miles in one day. [/QUOTE]
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