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Tell me about medieval border fortresses, please!
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<blockquote data-quote="NewJeffCT" data-source="post: 1088784" data-attributes="member: 10784"><p>As a follow up to who would be in the fort besides the soldiers:</p><p></p><p>Cooks, plus apprentice cooks</p><p>Blacksmiths – maybe one master blacksmith, several others to handle other specifics, as well as at least two apprentices for each blacksmith</p><p>Weaponsmiths – probably one for each type of melee weapon</p><p>Armourers – handles metallic armor</p><p>Leatherworkers/tanners – handles leather armor, boots, etc.</p><p>Engineers (and not just ones to man the artillery, to also handle castle maintenance – repair a damaged wall, etc)</p><p>Masons to do the actual repair – and you would also need other repair types to help out – roofers for buildings inside the fort, carpenters for any wood structures or items</p><p>Saddle repair folks</p><p>Horse handlers</p><p>Bowyers & fletchers for the bows and crossbows</p><p>Probably several clerks to keep track of the soldier’s pay, keep the records for the keep, etc.</p><p>Tailors & weavers to keep the regular clothing in good repair. Furriers if they are in a cold climate and need fur to keep warm.</p><p></p><p>As a follow-up, the soldiers themselves would be required to do the general maintenance of their arms and equipment – spit & polish stuff. But, any major repairs or servicing would go to the experts.</p><p></p><p>If you have access to the 1E DMG, it has some pretty good listing of NPCs.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 1088784, member: 10784"] As a follow up to who would be in the fort besides the soldiers: Cooks, plus apprentice cooks Blacksmiths – maybe one master blacksmith, several others to handle other specifics, as well as at least two apprentices for each blacksmith Weaponsmiths – probably one for each type of melee weapon Armourers – handles metallic armor Leatherworkers/tanners – handles leather armor, boots, etc. Engineers (and not just ones to man the artillery, to also handle castle maintenance – repair a damaged wall, etc) Masons to do the actual repair – and you would also need other repair types to help out – roofers for buildings inside the fort, carpenters for any wood structures or items Saddle repair folks Horse handlers Bowyers & fletchers for the bows and crossbows Probably several clerks to keep track of the soldier’s pay, keep the records for the keep, etc. Tailors & weavers to keep the regular clothing in good repair. Furriers if they are in a cold climate and need fur to keep warm. As a follow-up, the soldiers themselves would be required to do the general maintenance of their arms and equipment – spit & polish stuff. But, any major repairs or servicing would go to the experts. If you have access to the 1E DMG, it has some pretty good listing of NPCs. [/QUOTE]
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