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<blockquote data-quote="Rechan" data-source="post: 4781397" data-attributes="member: 54846"><p>That's certainly a possibility. Although, I am somewhat partial to keeping the Fey normal. I have been really wanting to run some fey intrigue; one of the players is an ex-fomorian slave, and I have an eladrin and elf in the party. Far Realms tainted fey is a little Less intriguing than straight up Fey - but there is certainly room to play with quite a lot of things.</p><p></p><p>But, the Fey don't need to be infected by the Far Realms to be toying with Paldemar at all. They could just want the humans gone in the first place. Or it could be a bet to see who could remove the Seven Pillars Hall.</p><p></p><p>In all honesty, it's a subset of my group who want to play all the modules. I actually am least interested in H3, but:</p><p></p><p>It is possible. One explanation: The Pyramid is <em>actually</em> the pocket realm where the Thing lives, and thus the PCs ahve to GO there to stop the Thing.</p><p></p><p>But I'm all ready willing to gut or change parts of Thunderspire to begin with - I think the Duergar is a needless portion, and I dislike how the slaves are all spread around the first 3 dungeons. I'd rather the PCs go into each area with different goals, rather than pull a "Sorry, the Princess is in another castle" trick. </p><p></p><p>I don't know if I'll be around this group long enough to run Trollhaunt - I actually really dig that and the Drow adventure.</p><p></p><p>Edit: HA! Got it. Or at least, a solid foundation for Thunderspire itself: </p><p></p><p>Paldemar may be trying to harness the mountain's spirit. The mountain's spirit is a natural safeguard against the fingerprints of the Far Realms from spreading. With the spirit weakened, the Far Realms is naturally going to creep in. This might influence the fey, or it might not. It can simply be a byproduct of Paldemar's medling. The Fey might be toying with Paldemar, or they might simply have their own actions going on which overlap in some way, with unforseen consequences. </p><p></p><p>The trick is finding a way to implement an intermediary adventure to plant the proper plot seeds. Even if I don't necessarily HAVE to, I think a nice 'palet clenser' between Dungeon Crawl (KotS) and Dungeon Crawl (Thunderspire).</p></blockquote><p></p>
[QUOTE="Rechan, post: 4781397, member: 54846"] That's certainly a possibility. Although, I am somewhat partial to keeping the Fey normal. I have been really wanting to run some fey intrigue; one of the players is an ex-fomorian slave, and I have an eladrin and elf in the party. Far Realms tainted fey is a little Less intriguing than straight up Fey - but there is certainly room to play with quite a lot of things. But, the Fey don't need to be infected by the Far Realms to be toying with Paldemar at all. They could just want the humans gone in the first place. Or it could be a bet to see who could remove the Seven Pillars Hall. In all honesty, it's a subset of my group who want to play all the modules. I actually am least interested in H3, but: It is possible. One explanation: The Pyramid is [I]actually[/I] the pocket realm where the Thing lives, and thus the PCs ahve to GO there to stop the Thing. But I'm all ready willing to gut or change parts of Thunderspire to begin with - I think the Duergar is a needless portion, and I dislike how the slaves are all spread around the first 3 dungeons. I'd rather the PCs go into each area with different goals, rather than pull a "Sorry, the Princess is in another castle" trick. I don't know if I'll be around this group long enough to run Trollhaunt - I actually really dig that and the Drow adventure. Edit: HA! Got it. Or at least, a solid foundation for Thunderspire itself: Paldemar may be trying to harness the mountain's spirit. The mountain's spirit is a natural safeguard against the fingerprints of the Far Realms from spreading. With the spirit weakened, the Far Realms is naturally going to creep in. This might influence the fey, or it might not. It can simply be a byproduct of Paldemar's medling. The Fey might be toying with Paldemar, or they might simply have their own actions going on which overlap in some way, with unforseen consequences. The trick is finding a way to implement an intermediary adventure to plant the proper plot seeds. Even if I don't necessarily HAVE to, I think a nice 'palet clenser' between Dungeon Crawl (KotS) and Dungeon Crawl (Thunderspire). [/QUOTE]
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