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Tell me about Melora
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<blockquote data-quote="alleynbard" data-source="post: 4781420" data-attributes="member: 16220"><p>Sounds good. Keeping the fey "pure" but still willing to do something terrible to clear out the humans shows the inherent inhumanity of the fey. If you have some characters with fey backgrounds, bringing them in is the way to go.</p><p></p><p>I like the idea of the bet. A group of bored fey nobles want the humans gone. Each take different tacts to make it happen. It could be what leads the PCs to each area. One tried using the Bloodreavers. Another tried the duergar. Finally, another decided on playing with Paldemar. It could be the through line you are looking for without spreading the slaves over three locations. The PCs might not even know they are pursuing an overarching goal until the end. That way, they can head into each area with a separate goal.</p><p></p><p></p><p></p><p>I am not keen on H3 either. I am moving the prison into Thunderspire Mountain. In addition, I am significantly reducing it in size, moving many of the locations found in the pyramid to places outside of the dimension. Each of these places will have a piece of the key necessary to enter the pyramid. </p><p></p><p> Karavakos is a former servant of Orcus, locked up for failing his master. Karavakos is trying to trick the cultists of Orcus into believing he has the secret name of the Raven Queen. By contacting these cultists in a dream, he convinced them to build the Oracle of Shadows on the rift in the Keep on the Shadowfell. This way they could communicate freely with him and he could illicit their help in freeing him. He doesn't have the name, but the cultists of Orcus don't know that.</p><p></p><p>Somewhere (I think it was ENWorld) I saw a DM had changed the nature of the artifact as well. The eladrin inside became a golden skull and she was collecting the pieces necessary to become a demilich. I liked that idea.</p><p></p><p></p><p></p><p>I rather like the duergar but I have a dwarf in my party so I am recasting them as a "dirty little secret" that the dwarves would rather keep hidden. The Grimmerzhul in the Seven Pillared Hall are disguised as standard dwarves. Those who do know of the duergar hate them and would likely kill them on sight. Even in the Hall. </p><p></p><p></p><p></p><p>Except for P3, the P series is much stronger than the H series. I am excited about both of those adventures.</p><p></p><p></p><p></p><p>Nice. I like it. Perhaps the fey did influence Paldemar and had not idea what his meddling would uncover. So, they are just as screwed as everyone else. Maybe the PCs are being manipulated as well. The fey need them to take out Paldemar so they find a way to reach them. The message from "Melora" might come from them instead. It could be the fey that caused all this trouble are working against the wishes of their masters and now they need to clean it up without the evidence pointing to them. That way they avoid punishment. If that means a few mortals suffer because of it, so be it. Not their concern.</p><p></p><p>In any case, just some random, off the cuff thoughts. I hope you find them helpful.</p></blockquote><p></p>
[QUOTE="alleynbard, post: 4781420, member: 16220"] Sounds good. Keeping the fey "pure" but still willing to do something terrible to clear out the humans shows the inherent inhumanity of the fey. If you have some characters with fey backgrounds, bringing them in is the way to go. I like the idea of the bet. A group of bored fey nobles want the humans gone. Each take different tacts to make it happen. It could be what leads the PCs to each area. One tried using the Bloodreavers. Another tried the duergar. Finally, another decided on playing with Paldemar. It could be the through line you are looking for without spreading the slaves over three locations. The PCs might not even know they are pursuing an overarching goal until the end. That way, they can head into each area with a separate goal. I am not keen on H3 either. I am moving the prison into Thunderspire Mountain. In addition, I am significantly reducing it in size, moving many of the locations found in the pyramid to places outside of the dimension. Each of these places will have a piece of the key necessary to enter the pyramid. Karavakos is a former servant of Orcus, locked up for failing his master. Karavakos is trying to trick the cultists of Orcus into believing he has the secret name of the Raven Queen. By contacting these cultists in a dream, he convinced them to build the Oracle of Shadows on the rift in the Keep on the Shadowfell. This way they could communicate freely with him and he could illicit their help in freeing him. He doesn't have the name, but the cultists of Orcus don't know that. Somewhere (I think it was ENWorld) I saw a DM had changed the nature of the artifact as well. The eladrin inside became a golden skull and she was collecting the pieces necessary to become a demilich. I liked that idea. I rather like the duergar but I have a dwarf in my party so I am recasting them as a "dirty little secret" that the dwarves would rather keep hidden. The Grimmerzhul in the Seven Pillared Hall are disguised as standard dwarves. Those who do know of the duergar hate them and would likely kill them on sight. Even in the Hall. Except for P3, the P series is much stronger than the H series. I am excited about both of those adventures. Nice. I like it. Perhaps the fey did influence Paldemar and had not idea what his meddling would uncover. So, they are just as screwed as everyone else. Maybe the PCs are being manipulated as well. The fey need them to take out Paldemar so they find a way to reach them. The message from "Melora" might come from them instead. It could be the fey that caused all this trouble are working against the wishes of their masters and now they need to clean it up without the evidence pointing to them. That way they avoid punishment. If that means a few mortals suffer because of it, so be it. Not their concern. In any case, just some random, off the cuff thoughts. I hope you find them helpful. [/QUOTE]
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