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Tell me about Ninjas.
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<blockquote data-quote="Agent Oracle" data-source="post: 3000871" data-attributes="member: 40076"><p>Sorry Whizbang, this is one point i disagree with you on. I almost never write up what spells my enemies have (or don't have) memorized / know. There's a pretty easy reason for this: I'm lazy. </p><p></p><p>Most of the time, I'll write out a rough draft of what the players will encounter (several ratmen + leader-type)</p><p></p><p>If I'm feeling ambitious, I'll lookup Rat-men in the manual and copy down their AC, to-hit and damage.</p><p></p><p>Then, I'll pick out what kind of baddie i want the "leader type" to be. generally by tossing a d12. (barbarian, bard, cleric, druid, fighter, monk, paladin (analogue), ranger, rogue, sorcerer, wizard, or Multi class!)</p><p></p><p>If they have spells, when the combat starts, I flip to the spell list, and pick out three spells of each level that would make sense for the bad guy. (The ratmen sorcerer gets summon swarm (rats))</p><p></p><p>incidentally: Ninjas != thugs. In feudal japan, Ninjas = rogues with government funding!</p><p></p><p>I recall a news story not too long ago from Japan. (frustratingly, i cannot find the story which I'm referencing, I believe i saw it listed in the Manchai daily, English edition) Archivists discovered a text that predated the imperialist movement of the 1850's. it was a how-to guide for basic ninjitsu. The bulk of the text was simple advice for infiltrating... well, any place.</p><p></p><p>There were two quotes though, I recall those vividly.</p><p>-"Cary a ladder with you, because you may need to go over a wall"</p><p>-"Dress as a laborer, because the (upper class) do not look at the faces of their laborers."</p><p></p><p>Basic covert-ops stuff. Disguise and infiltration.</p></blockquote><p></p>
[QUOTE="Agent Oracle, post: 3000871, member: 40076"] Sorry Whizbang, this is one point i disagree with you on. I almost never write up what spells my enemies have (or don't have) memorized / know. There's a pretty easy reason for this: I'm lazy. Most of the time, I'll write out a rough draft of what the players will encounter (several ratmen + leader-type) If I'm feeling ambitious, I'll lookup Rat-men in the manual and copy down their AC, to-hit and damage. Then, I'll pick out what kind of baddie i want the "leader type" to be. generally by tossing a d12. (barbarian, bard, cleric, druid, fighter, monk, paladin (analogue), ranger, rogue, sorcerer, wizard, or Multi class!) If they have spells, when the combat starts, I flip to the spell list, and pick out three spells of each level that would make sense for the bad guy. (The ratmen sorcerer gets summon swarm (rats)) incidentally: Ninjas != thugs. In feudal japan, Ninjas = rogues with government funding! I recall a news story not too long ago from Japan. (frustratingly, i cannot find the story which I'm referencing, I believe i saw it listed in the Manchai daily, English edition) Archivists discovered a text that predated the imperialist movement of the 1850's. it was a how-to guide for basic ninjitsu. The bulk of the text was simple advice for infiltrating... well, any place. There were two quotes though, I recall those vividly. -"Cary a ladder with you, because you may need to go over a wall" -"Dress as a laborer, because the (upper class) do not look at the faces of their laborers." Basic covert-ops stuff. Disguise and infiltration. [/QUOTE]
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