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<blockquote data-quote="Storyteller01" data-source="post: 2147109" data-attributes="member: 20931"><p>I actually enjoyed the game (probably no surprise to most of you). Mainly, I loved the actual lack of balance. The setting forced you to put some thought and effort into the survival of your character. It really forces you to create your own balance. Made for a fun game! Also added for some RPing that you don't find in d20. </p><p></p><p>Dunno... IMHO, the d20 systems need for balance seems to really curtail rpg possibilities. Said potential can be found in Rifts if your willing to wrack your brain around the rules for a while.</p><p></p><p>I agree about the rules though. We just went with the combat system, but we house ruled that every 15% actually gave a +1 to a d20 roll (this was WAY before d20 came out). Cut down on arguements like 'I have a 50% Hide and rolled a 49/But I have a 70% Search and rolled a 51/WHO WINS!!??'.</p><p></p><p>I also agree that when you play you need to maintain the setting focus, but I rather enjoyed the huge amounts of world books. You could play virtually any setting.The main Coalition setting, while the base setting, was not the defacto story line. You could just as easily play out a clash between two Russian warlords without ever involving the coalition or any of the usual player character types.</p><p></p><p></p><p></p><p>My two pesoes...</p></blockquote><p></p>
[QUOTE="Storyteller01, post: 2147109, member: 20931"] I actually enjoyed the game (probably no surprise to most of you). Mainly, I loved the actual lack of balance. The setting forced you to put some thought and effort into the survival of your character. It really forces you to create your own balance. Made for a fun game! Also added for some RPing that you don't find in d20. Dunno... IMHO, the d20 systems need for balance seems to really curtail rpg possibilities. Said potential can be found in Rifts if your willing to wrack your brain around the rules for a while. I agree about the rules though. We just went with the combat system, but we house ruled that every 15% actually gave a +1 to a d20 roll (this was WAY before d20 came out). Cut down on arguements like 'I have a 50% Hide and rolled a 49/But I have a 70% Search and rolled a 51/WHO WINS!!??'. I also agree that when you play you need to maintain the setting focus, but I rather enjoyed the huge amounts of world books. You could play virtually any setting.The main Coalition setting, while the base setting, was not the defacto story line. You could just as easily play out a clash between two Russian warlords without ever involving the coalition or any of the usual player character types. My two pesoes... [/QUOTE]
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