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<blockquote data-quote="Sadrik" data-source="post: 5625938" data-attributes="member: 14506"><p>It is different, if you have a D&D only player base they will not enjoy breaking out of the mold. If they are currently as dissatisfied as you sound it may be a little easier transition. It has a lot of feel of the d20 system with characters picking "edges" which are similar"Feats and Features". The big change is the damage system, you cannot jump off of 40' cliffs like in D&D. Things have an element of danger even lowly creatures. This is a huge change, and it is much more gritty. I would say try something other than fantasy at first. Start with cowboys, sci-fi or modern.</p><p></p><p>That said it is one of the best role playing games I have played. It scales very well with "grid" play and "non-grid" play, If you only have an hour to play you could probably get one good sized grid combat in or two smaller ones. Without the grid you could get more in. </p><p></p><p>One of the best part of the game imho is the open world campaign setting structures that they use in their settings. Just awesome. It also is an easy game to grab anything that you want to play and just convert even on the fly (I have done this with D&D modules). Really opens up the imagination... Good luck and have fun.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 5625938, member: 14506"] It is different, if you have a D&D only player base they will not enjoy breaking out of the mold. If they are currently as dissatisfied as you sound it may be a little easier transition. It has a lot of feel of the d20 system with characters picking "edges" which are similar"Feats and Features". The big change is the damage system, you cannot jump off of 40' cliffs like in D&D. Things have an element of danger even lowly creatures. This is a huge change, and it is much more gritty. I would say try something other than fantasy at first. Start with cowboys, sci-fi or modern. That said it is one of the best role playing games I have played. It scales very well with "grid" play and "non-grid" play, If you only have an hour to play you could probably get one good sized grid combat in or two smaller ones. Without the grid you could get more in. One of the best part of the game imho is the open world campaign setting structures that they use in their settings. Just awesome. It also is an easy game to grab anything that you want to play and just convert even on the fly (I have done this with D&D modules). Really opens up the imagination... Good luck and have fun. [/QUOTE]
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