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Tell me about Star Wars: Edge of the Empire
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<blockquote data-quote="kronovan" data-source="post: 9823548" data-attributes="member: 6775134"><p>I'm someone that owned AoR and moved on from it for Star Wars roleplaying. I never did buy the EoE book, so I can't really tell you about it. In terms of the overall TTRPG - I think if you're joining a table in which the GM has been running it for a while and the players have been consistent, it'll be an enjoyable experience.</p><p></p><p>I ran it for my kids and friends and while they got the dice rolling combos without too much effort, I didn't care for the dice constantly throwing player agency at the GM. Part of that was my having to help players initially with dice rolls, but it also gave me that too many moving parts feeling too often. I also didn't like the idea of spending more for the F&D book, so we could own the optimal content for Force using PCs - I can see this being a problem too for GMs & Players that are mostly intereseted in EoE. The rules spread over 3 books and no PDF versions was by far my biggest dislike of it. I did buy AoR and F&D Beginner Game boxes, which were more than decent and in my city the easiest and most economical way to get another set of the proprietary dice.</p><p></p><p>I sold all I owned for not much less than I paid, so it wasn't like I was out many $.</p></blockquote><p></p>
[QUOTE="kronovan, post: 9823548, member: 6775134"] I'm someone that owned AoR and moved on from it for Star Wars roleplaying. I never did buy the EoE book, so I can't really tell you about it. In terms of the overall TTRPG - I think if you're joining a table in which the GM has been running it for a while and the players have been consistent, it'll be an enjoyable experience. I ran it for my kids and friends and while they got the dice rolling combos without too much effort, I didn't care for the dice constantly throwing player agency at the GM. Part of that was my having to help players initially with dice rolls, but it also gave me that too many moving parts feeling too often. I also didn't like the idea of spending more for the F&D book, so we could own the optimal content for Force using PCs - I can see this being a problem too for GMs & Players that are mostly intereseted in EoE. The rules spread over 3 books and no PDF versions was by far my biggest dislike of it. I did buy AoR and F&D Beginner Game boxes, which were more than decent and in my city the easiest and most economical way to get another set of the proprietary dice. I sold all I owned for not much less than I paid, so it wasn't like I was out many $. [/QUOTE]
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