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Tell me about Star Wars: Edge of the Empire
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<blockquote data-quote="aramis erak" data-source="post: 9826083" data-attributes="member: 6779310"><p>The Gatekeeper is a great campaign... but absolutely requires at least two jedi. I found the Edge ones less than I wanted, tho' Jewel of Yaavin is pretty good.</p><p></p><p>Just in Edge...</p><p>Smuggler campaigns? You definitely want the Smuggler and Technician splats for their additional materials.</p><p>Colonist Campaigns, you want Colonist and Technician splats.</p><p>wandering trouble? Bounty Hunting? Add bounty hunter and hired gun.</p><p></p><p>The added options are worth it.</p><p></p><p>The Age of Rebellion Aces book is excellent and has less overlap with Smuggler than one might expect... and it expands the ships quite a bit, plus adds the riding rules for critters. </p><p></p><p>Note that all three cores have different foes and different vehciles, with limited overlap. If you want the big ships, you need the Age of Rebellion core. And a bit of RAI that wasn't clear: capital ships have a number of actions per round equal to scale... not unlimited. and the species overlap is humans & droids... tho' several do appear in splats for other cores' lines.</p><p></p><p>There are two ways to do Jedi - the custom 6 careers of F&D (in its brown livery), or the black covered universals with a single track 3 class Jedi, plus some actual sith careers.</p><p>If you want maximum flex, you need all 6 career splats and the black-covers.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9826083, member: 6779310"] The Gatekeeper is a great campaign... but absolutely requires at least two jedi. I found the Edge ones less than I wanted, tho' Jewel of Yaavin is pretty good. Just in Edge... Smuggler campaigns? You definitely want the Smuggler and Technician splats for their additional materials. Colonist Campaigns, you want Colonist and Technician splats. wandering trouble? Bounty Hunting? Add bounty hunter and hired gun. The added options are worth it. The Age of Rebellion Aces book is excellent and has less overlap with Smuggler than one might expect... and it expands the ships quite a bit, plus adds the riding rules for critters. Note that all three cores have different foes and different vehciles, with limited overlap. If you want the big ships, you need the Age of Rebellion core. And a bit of RAI that wasn't clear: capital ships have a number of actions per round equal to scale... not unlimited. and the species overlap is humans & droids... tho' several do appear in splats for other cores' lines. There are two ways to do Jedi - the custom 6 careers of F&D (in its brown livery), or the black covered universals with a single track 3 class Jedi, plus some actual sith careers. If you want maximum flex, you need all 6 career splats and the black-covers. [/QUOTE]
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