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Tell me about Star Wars: Edge of the Empire
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<blockquote data-quote="Staffan" data-source="post: 9826145" data-attributes="member: 907"><p>That's a fairly clever way to do it. If you're doing something like the original trilogy, having Luke as "the Jedi" is sufficient differentiation from Han as "the Scoundrel", Leia as "the Badass", and Chewbacca as "the Big Dude". But in a Force & Destiny campaign, where everyone is a force user, you need some more differentiation than that.</p><p></p><p>That is an unsung benefit of the three cores approach FFG did for Star Wars: it lets each iteration delve down into what is important for that kind of Star Wars experience, and generate something that works well for it. In Edge, it's about what kind of low-life you are. In Age, it's what you do in the Rebellion – you may have once been a Colonist or a Smuggler, but now you're an Ace and that's what matters. And in Force, it's about what sort of relationship you have with the Force and what role you would have had in the old Jedi Order.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9826145, member: 907"] That's a fairly clever way to do it. If you're doing something like the original trilogy, having Luke as "the Jedi" is sufficient differentiation from Han as "the Scoundrel", Leia as "the Badass", and Chewbacca as "the Big Dude". But in a Force & Destiny campaign, where everyone is a force user, you need some more differentiation than that. That is an unsung benefit of the three cores approach FFG did for Star Wars: it lets each iteration delve down into what is important for that kind of Star Wars experience, and generate something that works well for it. In Edge, it's about what kind of low-life you are. In Age, it's what you do in the Rebellion – you may have once been a Colonist or a Smuggler, but now you're an Ace and that's what matters. And in Force, it's about what sort of relationship you have with the Force and what role you would have had in the old Jedi Order. [/QUOTE]
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