Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Tell me about the city books for Scarred Lands
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 4704019" data-attributes="member: 2209"><p>Other things of note:</p><p></p><p>1 Burok Torn, the dwarves have one of the strongest traditions of arcane wizardly magic in the world, they are known as master rune magic users. They fight a two front war, one with the dark elves underground and with an evil human empire above who wants control of the pass over their mountain kingdom.</p><p></p><p>The dwarven and dark elven gods were fighting the titan of disease together. IIRC he infected the dwarven god's mind and when the two gods were doing a joint activity planar assault on the titan the dwarven god believed the dark elven god was betraying him so he dropped his end of the magic and turned on the dark elf and commanded his followers to do the same.</p><p></p><p>2 Hollowfaust, lots of nonsentient, non-spawning undead. They have strict rules against intelligent undead, undead that feed, and undead that spawn on their own. They are in a desert with hostile humanoids that invade. They have a hugely built up lawful aspect to their societies, necros originally left to study necromancy in peace and not be persecuted, developed defenses against the invaders and developed into a major city as people flocked to a safe place for humans. The necros were the leaders and got more and more involved as a ruling class on a day to day basis to the point of regularly sitting on legal panels as civil judges.</p><p></p><p>I read the first two cover to cover a while ago but I've only skimmed the latter two.</p><p></p><p>3 One aspect of Mithril is that all gods must be allowed to be worshipped, including the evil ones due to the divine compact which the paladin god takes seriously. There is some discussion of pirates and orc threats to the city as well as the big bad dark elf shadow mage. The golem is a historical reason the paladins flock to the city and established a base here, it is an inspiration but doesn't currently do anything.</p><p></p><p>4 Shelzar is a mix of fantasy decadent arabian and western fantasy, think a little more along Conan lines than anything truly Islamic. A fairly rich trade city with little outward ambition.</p></blockquote><p></p>
[QUOTE="Voadam, post: 4704019, member: 2209"] Other things of note: 1 Burok Torn, the dwarves have one of the strongest traditions of arcane wizardly magic in the world, they are known as master rune magic users. They fight a two front war, one with the dark elves underground and with an evil human empire above who wants control of the pass over their mountain kingdom. The dwarven and dark elven gods were fighting the titan of disease together. IIRC he infected the dwarven god's mind and when the two gods were doing a joint activity planar assault on the titan the dwarven god believed the dark elven god was betraying him so he dropped his end of the magic and turned on the dark elf and commanded his followers to do the same. 2 Hollowfaust, lots of nonsentient, non-spawning undead. They have strict rules against intelligent undead, undead that feed, and undead that spawn on their own. They are in a desert with hostile humanoids that invade. They have a hugely built up lawful aspect to their societies, necros originally left to study necromancy in peace and not be persecuted, developed defenses against the invaders and developed into a major city as people flocked to a safe place for humans. The necros were the leaders and got more and more involved as a ruling class on a day to day basis to the point of regularly sitting on legal panels as civil judges. I read the first two cover to cover a while ago but I've only skimmed the latter two. 3 One aspect of Mithril is that all gods must be allowed to be worshipped, including the evil ones due to the divine compact which the paladin god takes seriously. There is some discussion of pirates and orc threats to the city as well as the big bad dark elf shadow mage. The golem is a historical reason the paladins flock to the city and established a base here, it is an inspiration but doesn't currently do anything. 4 Shelzar is a mix of fantasy decadent arabian and western fantasy, think a little more along Conan lines than anything truly Islamic. A fairly rich trade city with little outward ambition. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Tell me about the city books for Scarred Lands
Top