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Tell Me About the Scarred Lands
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<blockquote data-quote="SSS-Druid" data-source="post: 266294" data-attributes="member: 613"><p>Let me give this a shot.</p><p></p><p>My favorite thing about the Scarred Lands is the heroes. I don't mean the adventurers; I mean the heroes.</p><p></p><p>The Scarred Lands is a setting where it is, frankly, too easy to just not care. There aren't super-secret organizations of do-gooders waiting to help rail-road PCs into heroic actions (heck, the closest thing we have - the Vigils - are more akin to an international spy ring than anything else).</p><p></p><p>Don't get me wrong - good isn't irrelevant or ambiguous here. Far from it: those who choose to take the harder path stand out among the denizens of the Scarred Lands, because it is easier to simply not give a damn. It is easy to just let the world fend for itself, and gods take the hindmost.</p><p></p><p>But the heroes of the Scarred Lands know that if they don't make a difference, no one else will. Their heroics aren't irrelevant, as in so many other settings. Heroes here don't "adventure" just for the riches and fame (though there is enough of that, too). They adventure because if they don't take up sword and spell, it is their loved ones and their families who will die at the hands of titanspawn or rampaging demons or what have you.</p><p></p><p>By the same token, the villains of the Scarred Lands make sense. One thing we decided long ago is that if we have a villain, it is going to make sense. No Snidely Whiplash twirling his moustachio will suffice for this setting. There is always a reason for someone's villainy, even if that reason is simply having been driven insane by the taint of the titans.</p><p></p><p>But this is a huge setting, and it can be a lot to take in all at once. Go check some stuff out. Go to <a href="http://www.swordsorcery.com" target="_blank">www.swordsorcery.com</a> and look over the material there. Ask questions on the forums. Download the free adventure The Serpent Amphora there.</p><p></p><p>Also, feel free to stop by an old website of mine, <a href="http://oakthorne.tripod.com/." target="_blank">http://oakthorne.tripod.com/.</a> In it, you'll find a description of Dorin's Vale, a setting I wrote up long before I worked for Sword & Sorcery Studios.</p><p></p><p>Give it a gander, and if you have any other questions, let us know. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="SSS-Druid, post: 266294, member: 613"] Let me give this a shot. My favorite thing about the Scarred Lands is the heroes. I don't mean the adventurers; I mean the heroes. The Scarred Lands is a setting where it is, frankly, too easy to just not care. There aren't super-secret organizations of do-gooders waiting to help rail-road PCs into heroic actions (heck, the closest thing we have - the Vigils - are more akin to an international spy ring than anything else). Don't get me wrong - good isn't irrelevant or ambiguous here. Far from it: those who choose to take the harder path stand out among the denizens of the Scarred Lands, because it is easier to simply not give a damn. It is easy to just let the world fend for itself, and gods take the hindmost. But the heroes of the Scarred Lands know that if they don't make a difference, no one else will. Their heroics aren't irrelevant, as in so many other settings. Heroes here don't "adventure" just for the riches and fame (though there is enough of that, too). They adventure because if they don't take up sword and spell, it is their loved ones and their families who will die at the hands of titanspawn or rampaging demons or what have you. By the same token, the villains of the Scarred Lands make sense. One thing we decided long ago is that if we have a villain, it is going to make sense. No Snidely Whiplash twirling his moustachio will suffice for this setting. There is always a reason for someone's villainy, even if that reason is simply having been driven insane by the taint of the titans. But this is a huge setting, and it can be a lot to take in all at once. Go check some stuff out. Go to [url]www.swordsorcery.com[/url] and look over the material there. Ask questions on the forums. Download the free adventure The Serpent Amphora there. Also, feel free to stop by an old website of mine, [url]http://oakthorne.tripod.com/.[/url] In it, you'll find a description of Dorin's Vale, a setting I wrote up long before I worked for Sword & Sorcery Studios. Give it a gander, and if you have any other questions, let us know. :) [/QUOTE]
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