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Tell me about these older edition D&D products [list updated: Nov 20/10]
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<blockquote data-quote="jeffh" data-source="post: 4779102" data-attributes="member: 2642"><p>First of all, let me back up everything that's been said about Edmonton. Several of the best places for gamers to shop that I know of (for gaming stuff, used books in general and some other things of related interest) are located within a couple blocks of each other around Whyte Avenue along with some decent used record shopping and lots of other cool stuff.</p><p></p><p>Now, comments on a few nearly random things on your list, with mild spoilers.</p><p></p><p><strong>D1-2</strong></p><p>Reasonably good dungeon crawling. Each has a couple of preliminary encounters leading up to a huge underground complex of some sort to explore, occasionally interact with the local politics of, but mainly kill things and take their stuff. There aren't that many Drow in it, though the very first encounter consists of being mobbed by them; those guys take center stage in D3 much more than in 1 and (especially) 2.</p><p></p><p>Any Gazetteer, and most BD&D Mystara stuff in general, is well worth it. However, there is a special place in Hell reserved just for whomever wrote Journey to the Rock, a linear runaround whose name is by no means its lamest feature. I rather like the Atruaghin one. Minrothad does indeed seem to be one of the rarer ones.</p><p></p><p>I remember Five Shall Be One as a pretty fun crawl, but one that asks the GM to run not one but <em>two</em> fairly high-level wizards as DMPCs; find a way to avoid that.</p><p></p><p>Rod of Seven Parts is a mixed bag, a good variety of mini-adventures loosely linked by a common plot.</p></blockquote><p></p>
[QUOTE="jeffh, post: 4779102, member: 2642"] First of all, let me back up everything that's been said about Edmonton. Several of the best places for gamers to shop that I know of (for gaming stuff, used books in general and some other things of related interest) are located within a couple blocks of each other around Whyte Avenue along with some decent used record shopping and lots of other cool stuff. Now, comments on a few nearly random things on your list, with mild spoilers. [B]D1-2[/B] Reasonably good dungeon crawling. Each has a couple of preliminary encounters leading up to a huge underground complex of some sort to explore, occasionally interact with the local politics of, but mainly kill things and take their stuff. There aren't that many Drow in it, though the very first encounter consists of being mobbed by them; those guys take center stage in D3 much more than in 1 and (especially) 2. Any Gazetteer, and most BD&D Mystara stuff in general, is well worth it. However, there is a special place in Hell reserved just for whomever wrote Journey to the Rock, a linear runaround whose name is by no means its lamest feature. I rather like the Atruaghin one. Minrothad does indeed seem to be one of the rarer ones. I remember Five Shall Be One as a pretty fun crawl, but one that asks the GM to run not one but [I]two[/I] fairly high-level wizards as DMPCs; find a way to avoid that. Rod of Seven Parts is a mixed bag, a good variety of mini-adventures loosely linked by a common plot. [/QUOTE]
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Tell me about these older edition D&D products [list updated: Nov 20/10]
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