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Tell me about Vampires (or lack of vampires) in Your World
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<blockquote data-quote="frankthedm" data-source="post: 1876915" data-attributes="member: 1164"><p>My vampires: Stolen from legacy of kain, and Mageknight: Damage Con unless they are very strong. Then they drain Con. Most don’t have energy drain slams, this being replaced with Haste like speed. They often have wing growing from their shoulders. Some are VERY infectious, to the point where unless their bite wounds are Blessed or Cleaned with holy water [dealing 1d8 damage], the victim will turn a vampire within hours. Most require death of the host, just that breed made for a very intense game session.</p><p></p><p>A breif piece of flavor text..</p><p><em></em></p><p><em>Vampires</em></p><p><em>These life devouring abominations are the bane of all living things. They have traded their very souls for a false life of preying upon the living.</em></p><p><em></em></p><p><em>Descriptions</em></p><p><em></em></p><p><em>The vampire is so dangerous, not only from its salient abilities but also from its capability to disguise itself as a member of the living. The “False Face” is oft as the creature own mortal face, but some more powerful specimens can chose the faces they wear to suit their tastes. </em></p><p><em></em></p><p><em>The vampire is oft depicted in a travelers cloak or cape befitting a noble. This is due to the fact that their illusionary powers are not great enough to disguise their wings utterly, instead they befuddle the mind of the viewer into believing their wings are but a mantle.</em></p><p><em></em></p><p><em>Inviting in:</em></p><p><em>Not all are bound to receive permission to enter homes, and what constitutes an ‘invitation’ can very. Lusty dreams or muffled cries for help may suffice for some. What can be accounted is the weakness seems far more prominent among their rulers. A legend exists that a ruler of vampires who violated the sanctity of a commoner’s domicile, was compelled to servitude by the mere words of the home’s owner. </em></p><p><em></em></p><p><em>Water</em></p><p><em>Whether a clear cool spring or the salty waves of the ocean, immersion in the pure water of life burns many of these abominations. Beware; the water must be not befouled or stagnant for it to burn the creature.</em></p><p><em></em></p><p><em>Of sunlight:</em></p><p><em>The pure clean rays of the gods’ given sun are anathema to a vampire’s physical body. The creatures flesh enflames from first contact with the sunlight and prolonged exposure will destroy the vampires husk releasing its spirit to roam the world.</em></p><p><em></em></p><p><em>Of spirit</em></p><p><em>The immortal spirit of a vampire is not easily bound or destroyed. If paralyzed by stake for long enough these creatures spirits may pull free of its husk and haunt the region of there imprisonment as life stealing wraiths. Even with its body destroyed, the creature’s essence cling to this world rather than receive its rightful oblivion. When destroyed in a pyre some vampiric spirits take the form of bats wreathed in flames.</em></p><p><em></em></p><p><em>Of feeding</em></p><p><em>The Hunger these beasts endure is what drives them. The layman knows they feed upon blood drawn by their fangs, but some have darker hungers. The elder among them take more than mere blood with their fangs, leaving their victims weakened for the rest of their days. The half slain vampires who dwell too long in the spirit form become able to tear at one’s immortal soul should the vampire be restored to its body in some manner. </em></p></blockquote><p></p>
[QUOTE="frankthedm, post: 1876915, member: 1164"] My vampires: Stolen from legacy of kain, and Mageknight: Damage Con unless they are very strong. Then they drain Con. Most don’t have energy drain slams, this being replaced with Haste like speed. They often have wing growing from their shoulders. Some are VERY infectious, to the point where unless their bite wounds are Blessed or Cleaned with holy water [dealing 1d8 damage], the victim will turn a vampire within hours. Most require death of the host, just that breed made for a very intense game session. A breif piece of flavor text.. [I] Vampires These life devouring abominations are the bane of all living things. They have traded their very souls for a false life of preying upon the living. Descriptions The vampire is so dangerous, not only from its salient abilities but also from its capability to disguise itself as a member of the living. The “False Face” is oft as the creature own mortal face, but some more powerful specimens can chose the faces they wear to suit their tastes. The vampire is oft depicted in a travelers cloak or cape befitting a noble. This is due to the fact that their illusionary powers are not great enough to disguise their wings utterly, instead they befuddle the mind of the viewer into believing their wings are but a mantle. Inviting in: Not all are bound to receive permission to enter homes, and what constitutes an ‘invitation’ can very. Lusty dreams or muffled cries for help may suffice for some. What can be accounted is the weakness seems far more prominent among their rulers. A legend exists that a ruler of vampires who violated the sanctity of a commoner’s domicile, was compelled to servitude by the mere words of the home’s owner. Water Whether a clear cool spring or the salty waves of the ocean, immersion in the pure water of life burns many of these abominations. Beware; the water must be not befouled or stagnant for it to burn the creature. Of sunlight: The pure clean rays of the gods’ given sun are anathema to a vampire’s physical body. The creatures flesh enflames from first contact with the sunlight and prolonged exposure will destroy the vampires husk releasing its spirit to roam the world. Of spirit The immortal spirit of a vampire is not easily bound or destroyed. If paralyzed by stake for long enough these creatures spirits may pull free of its husk and haunt the region of there imprisonment as life stealing wraiths. Even with its body destroyed, the creature’s essence cling to this world rather than receive its rightful oblivion. When destroyed in a pyre some vampiric spirits take the form of bats wreathed in flames. Of feeding The Hunger these beasts endure is what drives them. The layman knows they feed upon blood drawn by their fangs, but some have darker hungers. The elder among them take more than mere blood with their fangs, leaving their victims weakened for the rest of their days. The half slain vampires who dwell too long in the spirit form become able to tear at one’s immortal soul should the vampire be restored to its body in some manner. [/I] [/QUOTE]
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