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<blockquote data-quote="Jefe Bergenstein" data-source="post: 3089779" data-attributes="member: 31506"><p>A sword isnt an unconventional slot? i mean, you're obviously trying to impose a screw job on the crafted weapon in order to prop up the sub-par WoL isystem. Why not add an arbitrary 3X cost for being a weapon while you're at it!</p><p></p><p></p><p></p><p>At least you've finally managed to grasp the obvious. Yet, inexplicably, you continue to defend the most bizarre interpretation of the pricing system.</p><p></p><p></p><p></p><p>ONLY IF THEY TAKE A SLOT. Sweet jesus, are you just <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />ing with me at this point? You understand why its not a benefit, you understand why the pricing scheme doesnt make sense using your method, you get that other items arent priced like that, and you insist on defending your position? </p><p></p><p></p><p></p><p>Except you havent presented a reason other than "I choose to interpret a rule in a rediculous way, a way that results in paying CONSIDERABLY more than what multiple, more efficient slotless items cost". If thats your definition of "fair" or "reasonable" please stop DM'ing. I've pointed out why the cost should be lower than far superior multiple slotless itema, and why the pricing penalties shouldnt stack. You've stubbornly clung to your position in the face of reasonable evidence why its wrong, citing only that both appear on the same chart. Hell, lets stack the miss chance for concealment and total concealment while we're at it. Because, you know, if you're totally concealed you must also be regularly concealed, so thats a 70% chance. Better yet, you use stunning fist on a guy who is paralyzed. Should the AC penalties stack? I mean, they're on the same chart. Sure, the paralyzed guy wasnt moving anyways, but, uhh... he's stunned! And its on the chart! If you dont use common sense, then yes. I can only guess you're being contrary, or trolling. Either way, I'm done.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 3089779, member: 31506"] A sword isnt an unconventional slot? i mean, you're obviously trying to impose a screw job on the crafted weapon in order to prop up the sub-par WoL isystem. Why not add an arbitrary 3X cost for being a weapon while you're at it! At least you've finally managed to grasp the obvious. Yet, inexplicably, you continue to defend the most bizarre interpretation of the pricing system. ONLY IF THEY TAKE A SLOT. Sweet jesus, are you just :):):):)ing with me at this point? You understand why its not a benefit, you understand why the pricing scheme doesnt make sense using your method, you get that other items arent priced like that, and you insist on defending your position? Except you havent presented a reason other than "I choose to interpret a rule in a rediculous way, a way that results in paying CONSIDERABLY more than what multiple, more efficient slotless items cost". If thats your definition of "fair" or "reasonable" please stop DM'ing. I've pointed out why the cost should be lower than far superior multiple slotless itema, and why the pricing penalties shouldnt stack. You've stubbornly clung to your position in the face of reasonable evidence why its wrong, citing only that both appear on the same chart. Hell, lets stack the miss chance for concealment and total concealment while we're at it. Because, you know, if you're totally concealed you must also be regularly concealed, so thats a 70% chance. Better yet, you use stunning fist on a guy who is paralyzed. Should the AC penalties stack? I mean, they're on the same chart. Sure, the paralyzed guy wasnt moving anyways, but, uhh... he's stunned! And its on the chart! If you dont use common sense, then yes. I can only guess you're being contrary, or trolling. Either way, I'm done. [/QUOTE]
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