Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Tell me about WEG d6
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pawsplay" data-source="post: 4454880" data-attributes="member: 15538"><p>I strongly prefer D6 to Savage Worlds. They are both similarly fast, and both are modular systems that can be used for many different campaigns. I just find d6 to be consistently better built, and characters more differentiated from each other.</p><p></p><p>That 17% chance of failure thing is not true... first of all, the GM has the option to simply swipe your highest die. This should probably be the default for non-dramatic situations. You might still succeed. Second, even if he doesn't, rolling a 1 is not an autofail. Only failing a roll can cause you to fail. It's a complication, which could be anything from something that embarrasses you to an inconvience to a less then perfect result. For instance, if you shoot someone and roll a 1, but still hit them, the GM might rule that their gun discharges and shoots out a nearby window. There is a bad example in one of the old Star Wars books about a twig snapping that is NOT how this should be played. Now, if you fail AND roll a 1, the GM may rule you have some kind of fumble result.</p><p></p><p>Honestly, I played first edition Star Wars, which did not have a Wild Die, and sometimes I think I prefer to play without it. But it's not as big a glitch as some of the above posts imply. And it can add a lot of interest to a fight scene if the GM is periodically called upon to narrate something.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4454880, member: 15538"] I strongly prefer D6 to Savage Worlds. They are both similarly fast, and both are modular systems that can be used for many different campaigns. I just find d6 to be consistently better built, and characters more differentiated from each other. That 17% chance of failure thing is not true... first of all, the GM has the option to simply swipe your highest die. This should probably be the default for non-dramatic situations. You might still succeed. Second, even if he doesn't, rolling a 1 is not an autofail. Only failing a roll can cause you to fail. It's a complication, which could be anything from something that embarrasses you to an inconvience to a less then perfect result. For instance, if you shoot someone and roll a 1, but still hit them, the GM might rule that their gun discharges and shoots out a nearby window. There is a bad example in one of the old Star Wars books about a twig snapping that is NOT how this should be played. Now, if you fail AND roll a 1, the GM may rule you have some kind of fumble result. Honestly, I played first edition Star Wars, which did not have a Wild Die, and sometimes I think I prefer to play without it. But it's not as big a glitch as some of the above posts imply. And it can add a lot of interest to a fight scene if the GM is periodically called upon to narrate something. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Tell me about WEG d6
Top