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<blockquote data-quote="Jhaelen" data-source="post: 5395509" data-attributes="member: 46713"><p>I can see why the first two partsd of WotBS might seem railroady from time to time, but that may be deceiving. I recently bought and started reading "Death Frost Doom" and found one of the author's comments quite interesting: He's describing a trail leading up a hill and mentions that if the party follows it, they won't run into any trouble while strying from the trail will result in a difficult journey. He then points out that this is not 'railroading', it's the very definition of a trail. If it wasn't easier to travel on the trail it wouldn't be a trail!</p><p>There is certainly some truth in this.</p><p>Now, this surprises me a bit. Which parts do you feel are railroady? I should think it cannot be the dungeons, since they twist and branch all over the place. It also cannot be the city itself, since the pcs are free to go wherever they like.</p><p>Or are you referring to the very nature of an AP itself, i.e. a string of adventures that have to be played through in order to complete it? If so, then, naturally, _every_ AP is railroady.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5395509, member: 46713"] I can see why the first two partsd of WotBS might seem railroady from time to time, but that may be deceiving. I recently bought and started reading "Death Frost Doom" and found one of the author's comments quite interesting: He's describing a trail leading up a hill and mentions that if the party follows it, they won't run into any trouble while strying from the trail will result in a difficult journey. He then points out that this is not 'railroading', it's the very definition of a trail. If it wasn't easier to travel on the trail it wouldn't be a trail! There is certainly some truth in this. Now, this surprises me a bit. Which parts do you feel are railroady? I should think it cannot be the dungeons, since they twist and branch all over the place. It also cannot be the city itself, since the pcs are free to go wherever they like. Or are you referring to the very nature of an AP itself, i.e. a string of adventures that have to be played through in order to complete it? If so, then, naturally, _every_ AP is railroady. [/QUOTE]
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